3D Game Art f/x & Design

by Luke Ahearn

Coriolis | November 30, 2001 | Book & CD-Rom

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3D Game Art f/x and Design covers the technology of game elements including 2D and 3D effects. This book discusses each part of computer games from an artist´s view: interfaces, menus, characters, game textures, 3D models, and games levels or worlds. It teaches all the pieces used to design a computer game. The reader will learn the specialized skills, tricks, and techniques used to create professional quality game art and be able to use those design segments when building individual games. Upon completing this book, you will have created all of the 2D and 3D art assets for a 3D game and assembled them into a running game. CD-ROM is included containing a large assemblage of game development software and art elements.

Format: Book & CD-Rom

Dimensions: 0.79 × 0.79 × 0.79 in

Published: November 30, 2001

Publisher: Coriolis

Language: English

The following ISBNs are associated with this title:

ISBN - 10: 1588801004

ISBN - 13: 9781588801005

Found in: Game Programming - Graphics

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3D Game Art f/x & Design

3D Game Art f/x & Design

by Luke Ahearn

Format: Book & CD-Rom

Dimensions: 0.79 × 0.79 × 0.79 in

Published: November 30, 2001

Publisher: Coriolis

Language: English

The following ISBNs are associated with this title:

ISBN - 10: 1588801004

ISBN - 13: 9781588801005

From the Publisher

3D Game Art f/x and Design covers the technology of game elements including 2D and 3D effects. This book discusses each part of computer games from an artist´s view: interfaces, menus, characters, game textures, 3D models, and games levels or worlds. It teaches all the pieces used to design a computer game. The reader will learn the specialized skills, tricks, and techniques used to create professional quality game art and be able to use those design segments when building individual games. Upon completing this book, you will have created all of the 2D and 3D art assets for a 3D game and assembled them into a running game. CD-ROM is included containing a large assemblage of game development software and art elements.
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