In Books
  • All Departments
  • In Books
  • In Bargain Books
  • In eReading
  • In Kids' Books
  • In Teens' Books
  • In Toys & Games
  • In Video Games
  • In Lifestyle & Paper
  • In Movies & TV
  • In Music
  • In Used & Rare Books
  • In Used & Rare Movies & TV
  • In Used & Rare Music
Advanced Search
Actionscript 3.0 Design Patterns: Object Oriented Programming Techniques

Average rating: 5/5

Based on 1 rating

Rate this

Actionscript 3.0 Design Patterns: Object Oriented Programming Techniques

by William Sanders, Chandima Cumaranatunge, Sanders, William

O'Reilly Media | July 23, 2007 | Trade Paperback

Now that ActionScript is reengineered from top to bottom as a true object-oriented programming (OOP) language, reusable design patterns are an ideal way to solve common problems in Flash and Flex applications. If you''re an experienced Flash or Flex developer ready to tackle sophisticated programming techniques with ActionScript 3.0, this hands-on introduction to design patterns is the book you need.

ActionScript 3.0 Design Patternstakes you step by step through the process, first by explaining how design patterns provide a clear road map for structuring code that actually makes OOP languages easier to learn and use. You then learn about various types of design patterns and construct small abstract examples before trying your hand at building full-fledged working applications outlined in the book. Topics inActionScript 3.0 Design Patternsinclude:

  • Key features of ActionScript 3.0 and why it became an OOP language
  • OOP characteristics, such as classes, abstraction, inheritance, and polymorphism
  • The benefits of using design patterns
  • Creational patterns, including Factory and Singleton patterns
  • Structural patterns, including Decorator, Adapter, and Composite patterns
  • Behavioral patterns, including Command, Observer, Strategy, and State patterns
  • Multiple design patterns, including Model-View-Controller and Symmetric Proxy designs
During the course of the book, you''ll work with examples of increasing complexity, such as an e-business application with service options that users can select, an interface for selecting a class of products and individual products in each class, an action game application, a video record and playback application, and many more. Whether you''re coming to Flash and Flex from Java or C++, or have experience with ActionScript 2.0,ActionScript 3.0 Design Patternswill have you constructing truly elegant solutions for your Flash and Flex applications in no time.
$47.50
$45.13

In Stock

All Editions Online Member
Kobo Edition (eBook) $21.49 n/a

This item is found in: Computers

  • Eligible for FREE Shipping on orders over $25. + Details.

Product Buzz

Details

From the Publisher

Now that ActionScript is reengineered from top to bottom as a true object-oriented programming (OOP) language, reusable design patterns are an ideal way to solve common problems in Flash and Flex applications. If you''re an experienced Flash or Flex developer ready to tackle sophisticated programming techniques with ActionScript 3.0, this hands-on introduction to design patterns is the book you need.

ActionScript 3.0 Design Patternstakes you step by step through the process, first by explaining how design patterns provide a clear road map for structuring code that actually makes OOP languages easier to learn and use. You then learn about various types of design patterns and construct small abstract examples before trying your hand at building full-fledged working applications outlined in the book. Topics inActionScript 3.0 Design Patternsinclude:

  • Key features of ActionScript 3.0 and why it became an OOP language
  • OOP characteristics, such as classes, abstraction, inheritance, and polymorphism
  • The benefits of using design patterns
  • Creational patterns, including Factory and Singleton patterns
  • Structural patterns, including Decorator, Adapter, and Composite patterns
  • Behavioral patterns, including Command, Observer, Strategy, and State patterns
  • Multiple design patterns, including Model-View-Controller and Symmetric Proxy designs
During the course of the book, you''ll work with examples of increasing complexity, such as an e-business application with service options that users can select, an interface for selecting a class of products and individual products in each class, an action game application, a video record and playback application, and many more. Whether you''re coming to Flash and Flex from Java or C++, or have experience with ActionScript 2.0,ActionScript 3.0 Design Patternswill have you constructing truly elegant solutions for your Flash and Flex applications in no time.

About the Author

Dr. William Sanders is a Professor of Interactive Information Technology at the University of Hartford. He teaches courses in Flash, ActionScript, Flash Media Server, PHP, C#, SQL, and XHTML among other Internet languages. He has published 44 computer and computer-related books, written software ranging from Basic to Flash Media Server ActionScript and served as a consultant for different computer software companies.

Trade Paperback

544 Pages, 7 x 9.19 x 0.97 in

July 23, 2007

O'Reilly Media

English


0596528469
9780596528461

< close and return to chapters.indigo.ca
kobo
  • Take your library with you wherever you go
  • Use the device you want to use… smartphone, desktop and many of today’s most popular eReaders
  • Use Indigo gift cards to buy eBooks and subscriptions

WHY KOBO?

We love the Kobo eReading service… and we know you will too. We’ve partnered with them to bring you the most flexible, enjoyable eReading experience in Canada.

SHOPPING ON KOBO

You’ll be asked to sign in or create a new account with Kobo. Once you do, you’ll immediately get access to millions of titles and be ready to start eReading. Anytime. Anyplace.

continue to kobo

Protected by Copyright. All Rights Reserved. Legal Notices and Terms of Use | Privacy Policy  

Portions of content provided by Rovi Corporation © 2010

Powered by EndecaVeriSign SecuredEssential Accessibility 

As Canada’s purveyor of ideas and inspiration, Indigo is the largest book, gift and specialty toy retailer in Canada. Indigo operates in all provinces under different banners including Indigo Books & Music; Indigo Books, Gifts, Kids; IndigoSpirit; Chapters; The World's Biggest Bookstore; and Coles. The online channel, www.indigo.ca, features books, eBooks, toys and gifts and hosts the award winning Indigo Online Community.

101