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Average rating: 5/5

Based on 32 ratings

Ender's Game Gift Edition

by Orson Scott Card

Tom Doherty Associates | October 31, 2006 | Paper over Board

Winner of the Hugo and Nebula Awards

For the perfect holiday gift for the reader on your list, pick up this special gift edition of one of the most beloved Science Fiction novels ever written.
 
Andrew "Ender" Wiggin thinks he is playing computer simulated war games at the Battle School; he is, in fact, engaged in something far more desperate. Ender is the most talented result of Earth''s desperate quest to create the military genius that the planet needs in its all-out war with an alien enemy.
 
Is Ender the general Earth needs? The only way to find out is to throw the child into ever harsher training, to chip away and find the diamond inside, or destroy him utterly. Ender Wiggin is six years old when it begins. He will grow up fast.
But Ender is not the only result of the experiment. The war with the Formics has been raging for a hundred years, and the quest for the perfect general has been underway for almost as long. Ender''s two older siblings, Peter and Valentine, are every bit as unusual as he is, but in very different ways.
 
Between the three of them lie the abilities to remake a world. If, that is, the world survives.
 
Ender''s Game is the winner of the 1985 Nebula Award for Best Novel and the 1986 Hugo Award for Best Novel.

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  • David Abbott's Review
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"Ender's Game" by Orson Scott Card was a novel that I initially had my suspicions of but grew to love as the story unfolded. Set in an unspecified future where space travel and colonization are unremarkably part of human achievement, in the world of Ender's Game, Earth has already repelled two alien invasions and is expecting a third. In preparation, the worldwide government seeks a great military strategist and tactician. A highly specialized selection and education system is established. The military monitors potential children for their first few years and send the most promising to 'Battle School' at about the age of six.

Andrew 'Ender' Wiggins is one of those selected. A third child allowed to be born - in a world where strict population control restricts families to two children - because his two older siblings also showed promise, Ender meets all the intellectual and psychological requirements. He is sent to an orbiting space station with other young candidates and begins a training regimen that will last for years.

While a story of much action, twist, turns and physicality, Ender's Game also confronts a number of themes. Ender is tormented about doing harm to others, about being passive in the control of authority figures, and about being driven to win above all else.

However, there are a few things that distracted me. First and foremost was the naked boys. I found this detail to be creepy. Why did they have to be naked? Why mention it?

Second, the dialogue disappointed me. The short prologues of Col. Graff's conversations in front of most chapters were stilted. The tone and style of the dialogue of the young children were off-kilter. And, the slang of the young children seemed badly rendered: was it supposed to be a parody of 'Ebonics'?

Third, the novel seemed to suggest a philosophy where killing without being personally aware was excusable. As long Ender as was kept from knowing, then he was beyond guilt. Was he?

A short novel, Ender's Game nonetheless stays with you after the last page: a very good read.

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