Little Brother

by Cory Doctorow

Tom Doherty Associates | November 11, 2010 | Hardcover

Based on 61 ratings | Rate this
Marcus, a.k.a "w1n5t0n," is only seventeen years old, but he figures he already knows how the system works-and how to work the system. Smart, fast, and wise to the ways of the networked world, he has no trouble outwitting his high school's intrusive but clumsy surveillance systems.

But his whole world changes when he and his friends find themselves caught in the aftermath of a major terrorist attack on San Francisco. In the wrong place at the wrong time, Marcus and his crew are apprehended by the Department of Homeland Security and whisked away to a secret prison where they're mercilessly interrogated for days.

When the DHS finally releases them, Marcus discovers that his city has become a police state where every citizen is treated like a potential terrorist. He knows that no one will believe his story, which leaves him only one option: to take down the DHS himself.
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    Read and Re-Read
    by Sharpquilter
    2 years ago

    It was going to be fun solving the next clue in Harajuku Fun Madness. Marcus, known online as w1n5t0n(Winston), met up with his friends in the San Francisco neighbourhood called the Tenderloin. They were zeroing in on the game location when a series of blasts shook the area. While pushing their way through the crowd at the subway station, Darryl, one of the friends, is stabbed. They go back to the surface to seek help. When Marcus finally manages to flag down a passing vehicle, that's when his troubles really begin. The Department of Homeland Security mobilizes instantly after the explosions. This can't be a bad thing, as they were set up to protect American interests, and what could be more American than it's citizens. Marcus quickly learns that at least some of their employees can be very vindictive, even towards those very Americans. Much of this story unfolds through the use of technology. Yes, there are laptops and cell phones, after all, it is the rare teenager that is caught without his or her accessories. It was the use of the hacked Xbox Universal and Paranoid Linux that really got 'things' moving. I totally enjoyed the discussions of cryptography and personal and public keys. I had previously heard of key signing parties in business (persons flying in from around the globe to sign) but not for private correspondence. Now if I could just find me a fashionable Faraday pouch I'd be set, or is that secure. My favourite scene in the book had to be the vamp mob. I can imagine the frenzy of a rush hour crowd being caught up with a thousand or more teens dressed as vampires yelling "bite, bite, bite, bite, bite." My overall take on this book: America all started out playing a cooperative game, the objective being a country where all could live safely, freely and be happy. After the attack on the the bridge, the DHS became an aggressor. Each time DHS's control slipped, they cheated at the game and changed the rules. The only way the citizens could achieve their objective was to play the game with a different approach. No longer could they play to win, but they had to play to thwart this new opponent so he couldn't win. The average citizen had to play the game such that they could make the cheaters rules work against them. I listened to the unabridged audio version of this book. It was read by Kirby Heyborne. 11 hours 54 minutes. From Listening Library at Random House. After finishing listening, I ordered two hardbound copies, one for my bookshelf and one to lend. I then listened to the complete audio book for a second time.

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