Create amazing 3D applications with Papervision3D
Professional Papervision3D describes how Papervision3D
works and how 3D applications are built, with a clear look at
essential topics such as building websites and games, creating
virtual tours, and Adobe's Flash 10. Inside, Michael Lively draws
on his considerable experience as a Flex/Flash developer and
instructional designer to give you a solid Papervision foundation,
revealing ways you can use it for both practical and profitable web
projects. You will learn important techniques through hands-on
applications, and you will build on those skills as the book
progresses. The companion website contains all code examples, video
step-by-step explanations, and a Collada repository.
- Explains the use of primitives, including rezzing to the stage,
creating custom prims and creating CS4 primitives
-
Demonstrates how to use textures, including simple materials,
bitmaps, and movie clips
-
Describes methods for creating 3D models and how to import them
into Papervision3D
-
Shares techniques for working with particle systems
-
Teaches how to incorporate 3D physics into your applications,
including the use of 3rd party physics engines
-
Features practical examples, including building a 3D game for
Nintendo®
WiiTM, developing 3D websites, creating
virtual tours, and making 3D movies
wrox.com
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