Ender's Game: Author's Definitive Edition

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Ender's Game: Author's Definitive Edition

by Orson Scott Card
As told by Orson Scott Card

Tom Doherty Associates | July 15, 1994 | Mass Market Paperbound

4.7282 out of 5 rating. 103 Reviews
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Winner of the Hugo and Nebula Awards

In order to develop a secure defense against a hostile alien race''s next attack, government agencies breed child geniuses and train them as soldiers. A brilliant young boy, Andrew "Ender" Wiggin lives with his kind but distant parents, his sadistic brother Peter, and the person he loves more than anyone else, his sister Valentine. Peter and Valentine were candidates for the soldier-training program but didn''t make the cut-young Ender is the Wiggin drafted to the orbiting Battle School for rigorous military training.

Ender''s skills make him a leader in school and respected in the Battle Room, where children play at mock battles in zero gravity. Yet growing up in an artificial community of young soldiers Ender suffers greatly from isolation, rivalry from his peers, pressure from the adult teachers, and an unsettling fear of the alien invaders. His psychological battles include loneliness, fear that he is becoming like the cruel brother he remembers, and fanning the flames of devotion to his beloved sister.

Is Ender the general Earth needs? But Ender is not the only result of the genetic experiments. The war with the Buggers has been raging for a hundred years, and the quest for the perfect general has been underway for almost as long. Ender''s two older siblings are every bit as unusual as he is, but in very different ways. Between the three of them lie the abilities to remake a world. If, that is, the world survives.
 
Ender''s Game is the winner of the 1985 Nebula Award for Best Novel and the 1986 Hugo Award for Best Novel.

Format: Mass Market Paperbound

Dimensions: 352 pages, 6.72 × 4.26 × 0.92 in

Published: July 15, 1994

Publisher: Tom Doherty Associates

The following ISBNs are associated with this title:

ISBN - 10: 0812550706

ISBN - 13: 9780812550702

Appropriate for ages: 15

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– More About This Product –

Ender's Game: Author's Definitive Edition

by Orson Scott Card
As told by Orson Scott Card

Format: Mass Market Paperbound

Dimensions: 352 pages, 6.72 × 4.26 × 0.92 in

Published: July 15, 1994

Publisher: Tom Doherty Associates

The following ISBNs are associated with this title:

ISBN - 10: 0812550706

ISBN - 13: 9780812550702

Read from the Book

ENDERS GAME (Chapter 1) THIRD "I''ve watched through his eyes, I''ve listened through his ears, and I tell you he''s the one. Or at least as close as we''re going to get." "That''s what you said about the brother." "The brother tested out impossible. For other reasons. Nothing to do with his ability." "Same with the sister. And there are doubts about him. He''s too malleable. Too willing to submerge himself in someone else''s will." "Not if the other person is his enemy." "So what do we do? Surround him with enemies all the time?" "If we have to." "I thought you said you liked this kid." "If the buggers get him, they''ll make me look like his favorite uncle." "All right. We''re saving the world, after all. Take him." The monitor lady smiled very nicely and tousled his hair and said, "Andrew, I suppose by now you''re just absolutely sick of having that horrid monitor. Well, I have good news for you. That monitor is going to come out today. We''re going to take it right out, and it won''t hurt a bit." Ender nodded. It was a lie, of course, that it wouldn''t hurt a bit. But since adults always said it when it was going to hurt, he could count on that statement as an accurate prediction of the future. Sometimes lies were more dependable than the truth. "So if you''ll just come over here, Andrew, just sit right up here on the examining table. The doctor will be in to see you in a moment." The monitor gone. Ender tried to imagine the little device missing from the back of his neck.
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From the Publisher

Winner of the Hugo and Nebula Awards

In order to develop a secure defense against a hostile alien race''s next attack, government agencies breed child geniuses and train them as soldiers. A brilliant young boy, Andrew "Ender" Wiggin lives with his kind but distant parents, his sadistic brother Peter, and the person he loves more than anyone else, his sister Valentine. Peter and Valentine were candidates for the soldier-training program but didn''t make the cut-young Ender is the Wiggin drafted to the orbiting Battle School for rigorous military training.

Ender''s skills make him a leader in school and respected in the Battle Room, where children play at mock battles in zero gravity. Yet growing up in an artificial community of young soldiers Ender suffers greatly from isolation, rivalry from his peers, pressure from the adult teachers, and an unsettling fear of the alien invaders. His psychological battles include loneliness, fear that he is becoming like the cruel brother he remembers, and fanning the flames of devotion to his beloved sister.

Is Ender the general Earth needs? But Ender is not the only result of the genetic experiments. The war with the Buggers has been raging for a hundred years, and the quest for the perfect general has been underway for almost as long. Ender''s two older siblings are every bit as unusual as he is, but in very different ways. Between the three of them lie the abilities to remake a world. If, that is, the world survives.
 
Ender''s Game is the winner of the 1985 Nebula Award for Best Novel and the 1986 Hugo Award for Best Novel.

About the Author

Orson Scott Card is best known for his science fiction novel Ender''s Game and it’s many sequels that expand the Ender Universe into the far future and the near past.  Those books are organized into the Ender Quintet, the five books that chronicle the life of Ender Wiggin; the Shadow Series, that follows on the novel Ender’s Shadow and are set on Earth; and the Formic Wars series, written with co-author Aaron Johnston, that tells of the terrible first contact between humans and the alien “Buggers”. Card has been a working writer since the 1970s.   Beginning with dozens of plays and musical comedies produced in the 1960s and 70s, Card''s first published fiction appeared in 1977 -- the short story "Gert Fram" in the July issue of The Ensign , and the novelet version of "Ender''s Game" in the August issue of Analog .   The novel-length version of Ender’s Game , published in 1984 and continuously in print since then, became the basis of  the 2013 film, starring Asa Butterfield, Harrison Ford, Ben Kingsley, Hailee Steinfeld, Viola Davis, and Abigail Breslin.   Card was born in Washington state,  and grew up in California, Arizona, and Utah. He served a mission for the LDS Church in Brazil in the early 1970s. Besides his writing, he runs occasional writers’ workshops and directs plays. He frequently teaches writing and literature courses at Southern Virginia University. He is the author many sf and fantasy novel
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From Our Editors

The Hugo and Nebula Award-winning classic--the revised, definitive edition, from the bestselling author of Xenocide. Ender's Game is the story of Ender Wiggin, a boy genetically engineered to be a superior military mind, and bred to win Earth's long war with an alien insectoid race by completely destroying their homeworld

Editorial Reviews

"Card has taken the venerable sf concepts of a superman and interstellar war against aliens, and, with superb characterization, pacing and language, combined them into a seamless story of compelling power. This is Card at the height of his very considerable powers-a major sf novel by any reasonable standards."-Booklist

Appropriate for ages: 15

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