Format: Trade Paperback
Dimensions: 384 pages, 7.92 × 5.17 × 0.84 in
Published: June 5, 2012
Publisher: Crown Publishing Group
The following ISBNs are associated with this title:
ISBN - 10: 0307887448
ISBN - 13: 9780307887443
About the Book
At once wildly original and stuffed with irresistible nostalgia, a spectacularly genre-busting, ambitious, and charming debut that is part quest, part love story, and part virtual space opera set in a universe where spell-slinging mages battle giant Japanese robots and flying DeLoreans.
Read from the Book
0001 I was jolted awake by the sound of gunfire in one of the neighboring stacks. The shots were followed by a few minutes of muffled shouting and screaming, then silence. Gunfire wasn’t uncommon in the stacks, but it still shook me up. I knew I probably wouldn’t be able to fall back asleep, so I decided to kill the remaining hours until dawn by brushing up on a few coin-op classics. Galaga, Defender, Asteroids. These games were outdated digital dinosaurs that had become museum pieces long before I was born. But I was a gunter, so I didn’t think of them as quaint low-res antiques. To me, they were hallowed artifacts. Pillars of the pantheon. When I played the classics, I did so with a determined sort of reverence. I was curled up in an old sleeping bag in the corner of the trailer’s tiny laundry room, wedged into the gap between the wall and the dryer. I wasn’t welcome in my aunt’s room across the hall, which was fine by me. I preferred to crash in the laundry room anyway. It was warm, it afforded me a limited amount of privacy, and the wireless reception wasn’t too bad. And, as an added bonus, the room smelled like liquid detergent and fabric softener. The rest of the trailer reeked of cat piss and abject poverty. Most of the time I slept in my hideout. But the temperature had dropped below zero the past few nights, and as much as I hated staying at my aunt’s place, it still beat freezing to death. A total of fifteen people liv
From the Publisher
In the year 2044, reality is an ugly place. The only time teenage Wade Watts really feels alive is when he''s jacked into the virtual utopia known as the OASIS. Wade''s devoted his life to studying the puzzles hidden within this world''s digital confines—puzzles that are based on their creator''s obsession with the pop culture of decades past and that promise massive power and fortune to whoever can unlock them.
But when Wade stumbles upon the first clue, he finds himself beset by players willing to kill to take this ultimate prize. The race is on, and if Wade''s going to survive, he''ll have to win—and confront the real world he''s always been so desperate to escape.
About the Author
ERNEST CLINE has worked as a short-order cook, fish gutter, plasma donor, elitist video store clerk, and tech support drone.  His primary occupation, however, has always been geeking out, and he eventually threw aside those other promising career paths to express his love of pop culture fulltime as a spoken word artist and screenwriter. His 2009 film Fanboys, much to his surprise, became a cult phenomenon.  These days Ernie lives in Austin, Texas with his wife, their daughter, and a large collection of classic video games.  READY PLAYER ONE is his first novel.
A NEW YORK TIMES BESTSELLER “The science-fiction writer John Scalzi has aptly referred to READY PLAYER ONE as a ''nerdgasm'' [and] there can be no better one-word description of this ardent fantasy artifact about fantasy culture…But Mr. Cline is able to incorporate his favorite toys and games into a perfectly accessible narrative.” —Janet Maslin, The New York Times “Triggers memories and emotions embedded in the psyche of a generation...[Cline crafts] a fresh and imaginative world from our old toy box, and finds significance in there among the collectibles. ” —Entertainment Weekly “A most excellent ride…the conceit is a smart one, and we happily root for [the heroes] on their quest…fully satisfying.” — Boston Globe “Enchanting… Willy Wonka meets the Matrix . This novel undoubtedly qualifies Cline as the hottest geek on the planet right now. [But] you don''t have to be a geek to get it.” — USA Today “An addictive read...part intergalactic scavenger hunt, part romance and all heart.” — CNN.com “An action-packed, highly entertaining, nostalgic thrill ride through the past combined with the danger and excitement of a not-too-distant future. It marries the fantastical world of Harry Potter with a touch of Orson Scott Card—where fantasy is reality, geeks are cool, and the possibilities are endless.” — New York Journal of Books &ld
A Guide for Reading Groups
New York Times Bestseller
Ready Player One
By Ernest Cline
Questions and Topics for Discussion