The Art of Blizzard Entertainment

by Chris Metzen, Nick Carpenter, Samwise Didier

Palace Press | February 12, 2013 | Hardcover

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Over the past two decades, Blizzard Entertainment has had a tremendous impact on the world of games and global pop culture. From its humble beginnings as a three-person console-game development studio in 1991 to the creation of the blockbuster ''Warcraft®, StarCraft®'', and ''Diablo®'' series, Blizzard has a history of crafting stunning worlds of science fiction and fantasy. The company''s distinctive gameplay and storytelling styles have captivated an international audience numbering in the tens of millions whose passion cannot be quelled. Twenty years after Blizzard opened its doors, the company''s ''World of Warcraft®'' boasts the title of the world''s most popular subscription-based massively multiplayer online role-playing game, and the studio is widely recognized as one of the leaders in creatively driven game development. An epic volume of art and behind-the-scenes insights, The Art of Blizzard® celebrates the studio''s genesis by examining the creative forces behind these games and showcasing their artistry through more than 700 pieces of concept art, paintings, and sketches. Commentary on the art is provided by Blizzard Entertainment''s own Nick Carpenter, Sam Didier, and Chris Metzen, who''ve each played important roles in shaping Blizzard''s game universes over the years.

Format: Hardcover

Dimensions: 376 pages, 12.76 × 9.59 × 1.63 in

Published: February 12, 2013

Publisher: Palace Press

Language: English

The following ISBNs are associated with this title:

ISBN - 10: 1608870278

ISBN - 13: 9781608870271

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– More About This Product –

The Art of Blizzard Entertainment

by Chris Metzen, Nick Carpenter, Samwise Didier

Format: Hardcover

Dimensions: 376 pages, 12.76 × 9.59 × 1.63 in

Published: February 12, 2013

Publisher: Palace Press

Language: English

The following ISBNs are associated with this title:

ISBN - 10: 1608870278

ISBN - 13: 9781608870271

From the Publisher

Over the past two decades, Blizzard Entertainment has had a tremendous impact on the world of games and global pop culture. From its humble beginnings as a three-person console-game development studio in 1991 to the creation of the blockbuster ''Warcraft®, StarCraft®'', and ''Diablo®'' series, Blizzard has a history of crafting stunning worlds of science fiction and fantasy. The company''s distinctive gameplay and storytelling styles have captivated an international audience numbering in the tens of millions whose passion cannot be quelled. Twenty years after Blizzard opened its doors, the company''s ''World of Warcraft®'' boasts the title of the world''s most popular subscription-based massively multiplayer online role-playing game, and the studio is widely recognized as one of the leaders in creatively driven game development. An epic volume of art and behind-the-scenes insights, The Art of Blizzard® celebrates the studio''s genesis by examining the creative forces behind these games and showcasing their artistry through more than 700 pieces of concept art, paintings, and sketches. Commentary on the art is provided by Blizzard Entertainment''s own Nick Carpenter, Sam Didier, and Chris Metzen, who''ve each played important roles in shaping Blizzard''s game universes over the years.

About the Author

Nick Carpenter is vice president of art and cinematic development at Blizzard Entertainment; Sam Didier is senior art director at Blizzard Entertainment; Chris Metzen is senior vice president of story and franchise development at Blizzard Entertainment. They live in Southern California.
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