Format: Trade Paperback
Dimensions: 288 pages, 10.88 × 8.5 × 0.8 in
Published: August 1, 1998
The following ISBNs are associated with this title:
ISBN - 10: 0684833727
ISBN - 13: 9780684833729
Read from the Book
Chapter 1 Come with Me! Let''s Draw in 3-D The Goal My goal with this book is to teach you how to draw in 3-D with great skill and confidence. You''ll have the power to draw anything, at any time, from your imagination or from what you see with your eyes in the world around you. Drawing in 3-D is my favorite thing to do! Since you are holding this book in your hands, I''m going to assume you love to draw as much as I do, and that you are looking for someone to teach you how to make your drawings look more "alive" and action packed, as if they really "exist" on the piece of paper. The good news is that drawing in 3-D is an easy-to-learn skill that you too can learn. You will become the paper dominator, the imagination master. You will become the great pencil-power wizard of planet Earth. How? When? Is this really possible? Of course it''s true. Let''s start now; just follow the directions below. How to Use This Book There are many ways to use this book. One way is to turn to the Dynamic Drawing Directory on page 27. Scan down the illustrated columns of the hundreds of lesson choices, find one that catches your eye, turn to that page, and draw like a wild Ninja artist. Another way to use this book is as an idea resource dictionary, an "idea encyclopedia." When you want to draw something in particular for a school report, such as an ancient Egyptian pyramid or an African gorilla, turn to the Dynamic Drawing Directory and find the appropriate theme. Follow the illustrated lesson
Table of Contents
Chapter One: Come with Me! Let''s Draw in 3-D!
Chapter Two: Supplies You Will Need with This Book
Chapter Three: The Twelve Renaissance Words of Drawing in 3-D
Chapter Four: The Twenty-two Augmenting Art Accents
Chapter Five: Dynamic Drawing Directory
Chapter Six: Drawing Lessons A to Z
Chapter Seven: Tracing and Copying a Picture Is Not Cheating!
Chapter Eight: How I Created the Illustrations in This Book
Chapter Nine: Questions, Questions, Questions
Appendix A: Books, Books, Books!
Appendix B: Tremendously Tantalizing Teaching Tips!
Appendix C: World Wide Web Wizards!
Appendix D: Mark Kistler''s Drawing Products and Classroom Video Series
Appendix E: Mark Kistler''s Elementary School Assembly Programs
From the Publisher
If you liked learning the basics of three-dimensional drawing from Mark Kistler in his books Draw Squad
and Imagination Station,
you''ll love his new book, Drawing in 3-D with Mark Kistler.
Featuring a fun, action-filled tale about a family of lovable characters struggling through a series of breathtaking discoveries and hilarious adventures, Drawing in 3-D with Mark Kistler
is all you need -- along with a sharpened pencil, a ready imagination, and Mark Kistler''s Drawing in 3-D Wacky Workbook
-- to draw cool creatures and awesome objects such as:
- Atomic Androids, Big Bug-Eyed Birds, and Colossal Castles
- Daring Driving Dogs, Early Egyptian Sphinx, and Kissing Kangaroos
- Magnificent Macaroni, Peaceful Pelicans, and Zapping Zombies
...as well as your own favorite fantasies and imagined adventures!
About the Author
Mark Kistler is a cartoonist, an illustrator, and the producer and star of Mark Kistler''s Imagination Station, currently airing on public television nationwide. The author of the wildly popular drawing books Mark Kistler''s Draw Squad and Mark Kistler''s Imagination Station, Kistler lives in Santa Barbara, California.
From Our Editors
Now any adventure can come to life on the page. Join public television's favourite drawing teacher on a journey into the world of 3-D art. From androids to zephyrs, this A-Z guide will take kids to a new level of fun and adventure as they learn the art of making 3-D cartoons. Drawing in 3-D With Mark Kistler is the third in his ever-popular series of books, and contains 333 all-new drawings presented in easy-to-follow, one-page lessons. If you love drawing, or want to learn how to draw, there's no better teacher than Kistler.