How To Curse In Hieroglyphics

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How To Curse In Hieroglyphics

by Jonathan Llyr, Lesley Livingston

Penguin Group Canada | October 15, 2013 | Trade Paperback

How To Curse In Hieroglyphics is rated 5 out of 5 by 1.
Meet Cheryl and Tweed, two 12-year-old girls who are identical twins (just not with each other!), cousins, and best pals. After a mysterious “incident” involving a plane trip when they were very young left both girls orphaned and twin-less, they are raised by their grandfather, the owner/operator of the tumbledown Starlight Paradise Drive-In movie theatre in the middle-of-nowhere town of Wiggins Cross. The girls have bonded closer than sisters through a shared love of B movies and buttered popcorn, and they firmly believe that there must be something more out there in the world than meets the eye. Something … weird.
 
They’re about to find out just how right they are.
 
When Dudley’s World O’Wonders, a threadbare travelling carnival, rolls into town, the citizens of Wiggins welcome the distraction. But even “Colonel” Winchester P.Q. Dudley, the carnival’s shady owner, doesn’t realize that among the fake and fabricated “wonders” of his travelling sham-show rests the authentic mummified remains of a young Egyptian princess … bearing a shockingly real curse!
 
It’s up to Cheryl and Tweed, with their encyclopaedic knowledge of monster movie lore, and their flyboy friend Yeager “Pilot” Armbruster to save the town—and themselves!

Format: Trade Paperback

Dimensions: 248 pages, 8.5 × 5.5 × 0.65 in

Published: October 15, 2013

Publisher: Penguin Group Canada

Language: English

The following ISBNs are associated with this title:

ISBN - 10: 0143184245

ISBN - 13: 9780143184249

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Reviews

Rated 5 out of 5 by from How To Curse In Hieroglyphics and More Monster Mashing Makebelieve! Cheryl and Tweed have very busy monster hunting lives. Zombies, vampires, and mummies are the stock in trade for these young heroines. And they are the stars of the new young readers book series called The Wiggins Weird, written by Lesley Livingston and Jonathan Llyr, the esteemed Geek duo from Canada land. This first part in the series is aptly called How To Curse In Hieroglyphics (and when you get to the section where this title makes sense you will giggle) and very quickly gets us up to speed on the who and the what of Cheryl and Tweed. These “twin” preteen girls live and party and work in the small town of Wiggins Cross, where they babysit ankle biters and help their grandfather with his Starlight Paradise Drive-In movie theatre. The specialty of this particular entertainment venue is good old fashioned, non CGI, firmly grade B horror movies, which the “twins” are totally enthralled with. The tale of tension of the “twins” who are not “twins” but are really “twins” (or something like that) is rolled out before us early on in How To Curse In Hieroglyphics, and very neatly sets up future plot ideas for sequels. We also have the introduction of Cheryl and Tweed’s target of fun and games, a nice young fellow named Artie who is occasionally an unearthly creature, maybe. Also, a slightly older boy named Yeager whose family history is entwined with the “twins”, takes on the mantle of the sanest person in the room whenever he is with Cheryl and Tweed. Into this slightly controlled insanity comes Dudley’s World-O-Wonders, a third rate carnival which sets up shop directly across from the “twins” beloved Drive-In. Feeling the vile evil of the carnivals very existence, Cheryl and Tweed set out to prove something is up with Dudley’s not so do right venture. Cue spooky music, scary creatures from time immortal, and the perils of a thrown baseball, all to start a rollicking hair raising adventure for the quartet of quirkiness. Livingston and Llyr propel this story forward at lightspeed, packing more action, dialogue and exposition into each page than most books, young reader or not. In fact, sometimes they seem to be channeling the best tactics of Michael Chabon, all in order to make the lives and world of Cheryl and Tweed feel more vivid. Also, to help create the mood and give genre fans a thrill, the writers fill the story with genre references from obvious to obscure to just plain made up, and lovingly populate every part of this journey with them. Some of the geeky part of this mission are illustrated by special sections interspersed throughout How To Cure In Hieroglyphics by artist Steven Burley. These parts, where the “twins” and occasionally their cohorts act out variations of movie adventures, are storyboarded cartoon versions of whatever Cheryl and Tweed are kinda sorta dering-doing. The popping adventure feel, the zipping by references and in jokes, and the lurking danger of the “twins” mysterious backstory, add to the appeal of making this story into an animated feature of some sort. Hopefully Hollywood is noticing the goings on at Wiggins Cross. If you are a young reader, you will love this fun book. If you are an adult reader, you will love this fun book. If you are a genre reader, you will love this book. And if you are a small furry creature from Alpha Centauri reader, you will love this book. But first ya gotta find a translation to Alpha Centaurion.
Date published: 2013-12-19

– More About This Product –

How To Curse In Hieroglyphics

by Jonathan Llyr, Lesley Livingston

Format: Trade Paperback

Dimensions: 248 pages, 8.5 × 5.5 × 0.65 in

Published: October 15, 2013

Publisher: Penguin Group Canada

Language: English

The following ISBNs are associated with this title:

ISBN - 10: 0143184245

ISBN - 13: 9780143184249

From the Publisher

Meet Cheryl and Tweed, two 12-year-old girls who are identical twins (just not with each other!), cousins, and best pals. After a mysterious “incident” involving a plane trip when they were very young left both girls orphaned and twin-less, they are raised by their grandfather, the owner/operator of the tumbledown Starlight Paradise Drive-In movie theatre in the middle-of-nowhere town of Wiggins Cross. The girls have bonded closer than sisters through a shared love of B movies and buttered popcorn, and they firmly believe that there must be something more out there in the world than meets the eye. Something … weird.
 
They’re about to find out just how right they are.
 
When Dudley’s World O’Wonders, a threadbare travelling carnival, rolls into town, the citizens of Wiggins welcome the distraction. But even “Colonel” Winchester P.Q. Dudley, the carnival’s shady owner, doesn’t realize that among the fake and fabricated “wonders” of his travelling sham-show rests the authentic mummified remains of a young Egyptian princess … bearing a shockingly real curse!
 
It’s up to Cheryl and Tweed, with their encyclopaedic knowledge of monster movie lore, and their flyboy friend Yeager “Pilot” Armbruster to save the town—and themselves!
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