10 Print Chr$(205.5+rnd(1)); : Goto 10 by Nick Montfort10 Print Chr$(205.5+rnd(1)); : Goto 10 by Nick Montfort

10 Print Chr$(205.5+rnd(1)); : Goto 10

byNick Montfort, Patsy Baudoin, John Bell

Hardcover | November 16, 2012

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This book takes a single line of code -- the extremely concise BASIC program for the Commodore 64 inscribed in the title -- and uses it as a lens through which to consider the phenomenon of creative computing and the way computer programs exist in culture. The authors of this collaboratively written book treat code not as merely functional but as a text -- in the case of 10 PRINT, a text that appeared in many different printed sources -- that yields a story about its making, its purpose, its assumptions, and more. They consider randomness and regularity in computing and art, the maze in culture, the popular BASIC programming language, and the highly influential Commodore 64 computer.

Nick Montfort is Associate Professor of Digital Media at MIT and the coauthor of Racing the Beam: The Atari Video Computer System (MIT Press, 2009). Patsy Baudoin is Digital Humanities, Media and Film Studies, and Women's & Gender Studies Librarian at MIT. John Bell is Assistant Professor of Innovative Communication Design at the Univ...
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Title:10 Print Chr$(205.5+rnd(1)); : Goto 10Format:HardcoverDimensions:328 pages, 9 × 6 × 0.69 inPublished:November 16, 2012Publisher:The MIT PressLanguage:English

The following ISBNs are associated with this title:

ISBN - 10:0262018462

ISBN - 13:9780262018463

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This book takes a single line of code -- the extremely concise BASIC program for the Commodore 64 inscribed in the title -- and uses it as a lens through which to consider the phenomenon of creative computing and the way computer programs exist in culture. The authors of this collaboratively written book treat code not as merely functional but as a text -- in the case of 10 PRINT, a text that appeared in many different printed sources -- that yields a story about its making, its purpose, its assumptions, and more. They consider randomness and regularity in computing and art, the maze in culture, the popular BASIC programming language, and the highly influential Commodore 64 computer. This microscopically close reading of a one-line BASIC program opens to reveal, fractal-like, the breadth and depth of critical code studies. Taking what the authors refer to as a 'variorum approach' allows 10 PRINT to explore not just the multiple forms in which this line of code circulated, but the rich array of its cultural resonances and technological offspring. Blending ten scholarly voices in one coherent, collaborative text, 10 PRINT itself produces a new kind of code, a working system that points the way to one viable future for scholarship.