3-d Engineering: Design And Build Your Own Prototypes by Vicki  V. May3-d Engineering: Design And Build Your Own Prototypes by Vicki  V. May

3-d Engineering: Design And Build Your Own Prototypes

byVicki V. MayIllustratorAndrew Christensen

Paper over Board | November 17, 2015

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How did somebody come up with the idea for bridges, skyscrapers, helicopters, and nightlights? How did people figure out how to build them?In3D Engineering: Design and Build Your Own Prototypes, young readers tackle real-life engineering problems by figuring out real-life solutions. Kids apply science and math skills to create prototypes for bridges, instruments, alarms, and more. Prototypes are preliminary models used by engineers-and kids-to evaluate ideas and to better understand how things work.Engineering design starts with an idea. How do we get to the other side of the river? How do we travel long distances in short periods of time? Using a structured engineering design process, kids learn how to brainstorm, build a prototype, test a prototype, evaluate, and re-design. Projects include designing a cardboard chair to understand the stiffness of structural systems and designing and building a set of pan pipes to experiment with pitch and volume.Creating prototypes is a key step in the engineering design process and prototyping early in the design process generally results in better processes and products.3D Engineering gives kids a chance to figure out many different prototypes, empowering them to discover the mechanics of the world we know.
Vicki V. May holds a BS in engineering from the University of Minnesota and MS and PhD degrees in engineering from Stanford University. She is a professor at the Thayer School of Engineering at Dartmouth College and is also involved in various outreach projects that bring the challenge of engineering to middle and high school students...
Title:3-d Engineering: Design And Build Your Own PrototypesFormat:Paper over BoardDimensions:128 pages, 10 × 8 × 0.53 inPublished:November 17, 2015Publisher:Nomad PressLanguage:English

The following ISBNs are associated with this title:

ISBN - 10:1619303116

ISBN - 13:9781619303119


Table of Contents

. Introduction: The Engineering Design Process

. Chapter 1: Strong, Stiff, and Stable

.Chapter 2: Everything is Spinning

.Chapter 3: Staying Afloat and Staying Aloft

. Chapter 4: Prototypes That Use Chemical Reactions

. Chapter 5: Prototypes That Produce Music

. Chapter 6: Prototypes That Produce Light and Sound

. Chapter 7: Prototypes That Generate Energy

. Chapter 8: Design Prototypes of Your Own

. Glossary

. Resources

. Index

Editorial Reviews

oSchool Library Connection Author Vicky V. May has produced a procedural book for the 21st century. Its guided inquiry approach makes this a useful tool for students seeking science fair ideas, teachers selecting creative outcomes to lessons, and learners who thrive on hands-on projects. Cartoon-like illustrations supplement the "how-to" aspect of the book nicely. Recommended oBooklist Online Exclusive "Engineers design solutions for common or sophisticated needs, and here kids are challenged to consider, brainstorm, experiment, and create prototypes for 25 projects. Part of the Build It Yourself series, this book will prove useful to middle-school science teachers." oScience Books and Films++: Highly Recommended3-D Engineering, written by Vicki V. May, contains 25 challenging and fun projects for students to design and build their own prototypes. This book uses an engineering design process that focuses on identifying goals, asking questions, brainstorming ideas, testing prototypes, and identifying problems. Students are encouraged to keep a design journal of their work and to share their ideas with others in the classroom. The activities become more complex as they cover topics such as spinning, buoyancy, chemical reactions, sound, and electrical engineering. Each chapter contains scan codes that may be accessed by a smartphone or tablet app for additional information. Words 2 Know and an essential question to help guide the exploration of engineering are included in each chapter. Every activity has pictures and diagrams to follow and the materials needed for each challenge are easy to obtain. Students will enjoy building a bridge and designing a cardboard chair or a race car. They can explore sound by making their own didgeridoo or a dance pad, and study the pros and cons of energy sources while building a solar cooker or create a water powered hammer. This book is a wonderful resource for teachers and parents to use in the classroom and at home. It gets back to the basics with exciting activities that are hands-on that support the STEM program. When kids use their hands and work together to create a prototype, the outcomes are much higher when they are actively engaged in this type of learning. It gives students confidence in math while building problem-solving and critical-thinking skills. This is a book that teachers, parents, boys, and girls will enjoy as they learn about the many facets of the engineering world."