A Project Guide to UX Design: For user experience designers in the field or in the making by Russ Unger

A Project Guide to UX Design: For user experience designers in the field or in the making

byRuss Unger, Carolyn Chandler

Paperback | March 9, 2012

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User experience design is the discipline of creating a useful and usable Web site or application that’s easily navigated and meets the needs of the site owner and its users. There’s a lot more to successful UX design than knowing the latest Web technologies or design trends: It takes diplomacy, management skills, and business savvy. That’s where the updated edition of this important book comes in. With new information on design principles, mobile and gestural interactions, content strategy, remote research tools and more, you’ll learn to:
  • Recognize the various roles in UX design, identify stakeholders, and enlist their support
  • Obtain consensus from your team on project objectives
  • Understand approaches such as Waterfall, Agile, and Lean UX
  • Define the scope of your project and avoid mission creep
  • Conduct user research in person or remotely, and document your findings
  • Understand and communicate user behavior with personas
  • Design and prototype your application or site
  • Plan for development, product rollout, and ongoing quality assurance


About The Author

Russ Unger is a user experience design and research professional in the Chicago area.  He has worked with top-tier digital agencies, Fortune 500 companies, and startups. He has presented and led workshops at events like South by Southwest, Web 2.0, and UX Week, and is an occasional contributor to various online UX magazines. In additi...

Details & Specs

Title:A Project Guide to UX Design: For user experience designers in the field or in the makingFormat:PaperbackDimensions:360 pages, 8.9 × 6.9 × 0.9 inPublished:March 9, 2012Publisher:Pearson EducationLanguage:English

The following ISBNs are associated with this title:

ISBN - 10:0321815386

ISBN - 13:9780321815385

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Extra Content

Table of Contents

Table of Contents

Chapter 1: The Tao of UXD

Chapter 2: The Project Ecosystem

Chapter 3: Proposals fro Consultants and Freelancers

Chapter 4: Project Objectives and Approach

Chapter 5: Business Requirements

Chapter 6: User Research

Chapter 7: Personas

Chapter 8: Content Strategy

Chapter 9: Transition: From Defining to Designing

Chapter 10: Design Principles

Chapter 11: Site Mpas and Task Flows

Chapter 12: Wireframes and Annotations

Chapter 13: Prototyping

Chapter 14: Design Testing with Users

Chapter 15: Transition: From Design to Development and Beyond

Chapter 16: A Brief Guide to Meetings

Index