Against Flow: Video Games And The Flowing Subject

April 13, 2021|
Against Flow: Video Games And The Flowing Subject by Braxton Soderman
$54.00
Hardcover
Earn 270 plum® points
Buy Online
Ship to an address
Ships within 1-2 weeks.Free shipping on orders over $35
Pick up in store
To see if pickup is available,
Find In Store
Not sold in stores
Prices and offers may vary in store

about

A critical discussion of the experience and theory of flow (as conceptualized by Mihaly Csikszentmihalyi) in video games.

Flow--as conceptualized by the psychologist Mihaly Csikszentmihalyi--describes an experience of "being in the zone," of intense absorption in an activity. It is a central concept in the study of video games, although often applied somewhat uncritically. In Against Flow, Braxton Soderman takes a step back and offers a critical assessment of flow''s historical, theoretical, political, and ideological contexts in relation to video games. With close readings of games that implement and represent flow, Soderman not only evaluates the concept of flow in terms of video games but also presents a general critique of flow and its sibling, play.
Braxton Soderman is Assistant Professor of Film and Media Studies in the School of Humanities at the University of California, Irvine.
Loading
Title:Against Flow: Video Games And The Flowing Subject
Format:Hardcover
Product dimensions:328 pages, 9.31 X 6.31 X 0.8 in
Shipping dimensions:328 pages, 9.31 X 6.31 X 0.8 in
Published:April 13, 2021
Publisher:MIT Press
Language:English
Appropriate for ages:All ages
ISBN - 13:9780262045506

Recently Viewed
|