Armada: A Novel by Ernest ClineArmada: A Novel by Ernest Cline

Armada: A Novel

byErnest Cline

Hardcover | July 14, 2015

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From the author of Ready Player One, a rollicking alien invasion thriller that embraces and subverts science-fiction conventions as only Ernest Cline can. 

Zack Lightman has never much cared for reality. He vastly prefers the countless science-fiction movies, books, and videogames he's spent his life consuming. And too often, he catches himself wishing that some fantastic, impossible, world-altering event could arrive to whisk him off on a grand spacefaring adventure. 

So when he sees the flying saucer, he's sure his years of escapism have finally tipped over into madness. 

Especially because the alien ship he's staring at is straight out of his favorite videogame, a flight simulator callled Armada--in which gamers just happen to be protecting Earth from alien invaders. 

As impossible as it seems, what Zack's seeing is all too real. And it's just the first in a blur of revlations that will force him to question everything he thought he knew about Earth's history, its future, even his own life--and to play the hero for real, with humanity's life in the balance. 

But even through the terror and exhilaration, he can't help thinking: Doesn't something about this scenario feel a little bit like...well...fiction? 

At once reinventing and paying homage to science-fiction classics, Armada is a rollicking, surprising thriller, a coming-of-age adventure, and an alien invasion tale like nothing you've ever read before.
ERNEST CLINE is a novelist, screenwriter, father, and full-time geek. His first novel, Ready Player One, was a New York Times and USA Today bestseller and appeared on numerous “best of the year” lists. Ernie lives in Austin, Texas, with his family, a time-traveling DeLorean, and a large collection of classic video games.
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Title:Armada: A NovelFormat:HardcoverDimensions:368 pages, 9.51 × 6.47 × 1.21 inPublished:July 14, 2015Publisher:Crown/ArchetypeLanguage:English

The following ISBNs are associated with this title:

ISBN - 10:0804137250

ISBN - 13:9780804137256

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Customer Reviews of Armada: A Novel


Rated 4 out of 5 by from Very good Very good but not as good as ready player 1
Date published: 2017-09-10
Rated 3 out of 5 by from great buy decent read, but not as good as RP1
Date published: 2017-09-07
Rated 3 out of 5 by from Saving $$ Not as good as Ready Player One but it had a great discount! Satisfactory read for sure.
Date published: 2017-08-22
Rated 4 out of 5 by from Great! Not as good as ready player one but still a great read!
Date published: 2017-06-19
Rated 3 out of 5 by from Great second outing I went into this novel with great expectations after ready player one. It had similar style and again revolved around video games. Some may complain it was a rip-off of the last starfighter but I would argue it is more of an homage, and does not try to hide it. Still a fun read, not as good as RP1 but judged on it's own a good book
Date published: 2016-11-22
Rated 3 out of 5 by from Can't Compare to RP1 Ready Player One was an amazing novel, which unfortunately for Armada, set expectations very, very high. If you go in ready to compare this to RP1 you will be disappointed. However, going in without any expectations, the book is decent. It does feel a little rushed but it's still a good, captivating read. Many people seem to want to compare it to Ender's Game, which having just finished reading, it is not that similar at all. Ender's Game was more psychological, while Armada simply is not.
Date published: 2016-02-18
Rated 2 out of 5 by from Unfortunately weak Ready Player One was a great read. Armada is not. The plot is weak, unbelievable, and really exists only to string together 1980s video game references.
Date published: 2015-12-01
Rated 4 out of 5 by from Try not to compare it to Ready Player One too much! Back in May, a couple of months after I first started this blog, I was summoned to go through the jury selection process. As most know, this process can take quite some time and even after days of sitting in a room, you may not even be selected as a member of a jury. Knowing how intricate and time consuming the process is, I knew I needed to take a book with me to pass the time. That book just so happened to be Ready Player One by Ernest Cline. I was completely hooked and Ready Player One easily became one of my favourite novels of all time. Soon after finishing it, I heard that Ernest Cline was going to be releasing another novel later in the year titled Armada, and you better believe I pre-ordered it right then and there. The hype surrounding Armada was huge as so many readers fell in love with Ready Player One. As is to be expected, once Armada was released, it was relentlessly compared to Ready Player One which resulted in average ratings. Readers expected so much from this novel and I think that is where the problem lies. When we compare a book to another that we loved so much, our expectations are set too high which results in disappointment. This is why I’m going to keep my comparisons between Armada and Ready Player One short and brief. Remember that wonderful sense of 80’s nostalgia created within the world of Ready Player One? You can once again find that nostalgia and the 80’s inspired quotes and dialogue within Armada, although this time around some of it felt a little forced as if Ernest Cline knew that was what readers would be expecting so he tried to include as much of it as he could. The nostalgic references flowed more seamlessly in Ready Player One. There was also less attention to detail this time around and things started to move at quite a fast pace. I’m usually a fan of stories that move quickly, but it felt as though something was missing. This being said, I knew going into this novel that I couldn’t expect everything to be exactly like Ready Player One and I accepted that. This is a brand new story in a completely different world and it needs to be treated that way, as hard as that may be. I am well aware of the comparisons that have been made between Armada and other stories within pop culture, whether it be film, television or other novels. I understand that for most readers, elements of this story didn’t feel particularly unique and creative. I also understand how frustrating that can be, however, I am one of the few who had never seen or read anything that Armada was being compared to which made it a unique story line for me. I understand that doesn’t excuse the fact that the story had a lack of creativity, but it was because of this that I was probably able to enjoy the novel more than others were. I thought that the level of adventure was great and the world that the story takes place in was well developed. The layers of the story weren’t as intricate as I had hoped, but it was still fun and entertaining regardless. As much as I loved the idea behind the story and the adventure that took place, I found that the characters weren’t as well developed as I would have liked them to be. Our main character, Zack Lightman was the only one who was described with a decent amount of detail, but even that wasn’t enough for me. Not to mention the abundance of side characters. They could have been explored in other, more detailed ways that could have provided us with even a little bit of a backstory. Unfortunately, a lot of the characters fell flat. As I stated earlier, this story was quite fast paced and made certain moments feel rushed. Unfortunately, the ending fell victim to this problem. On top of feeling rushed, it felt out of place. Once again, I wish things were explained with much more detail rather than leaving the reader hanging and responsible for coming up with their own explanations regarding the mysteries that the ending plagued us with. That’s about as vague as I can get without venturing into spoiler-ville. I still quite enjoy the writing style of Ernest Cline and I think Armada had a lot of potential, but it just seemed like there was a lot missing from this story and it wasn’t executed as well as it could have been. I wanted so badly to learn even more about Zack’s father and the details surrounding what happened to him. I wanted my unanswered questions to be acknowledged, especially towards the end of the novel. I was hoping for an intricately woven story, but sadly, that just wasn’t the case.
Date published: 2015-11-23
Rated 5 out of 5 by from Nostalgic! I read Ready Player One, and I feel in love with the nostalgic feel throughout the book. I bought this in hopes of more of the same, and he nailed it! It felt like Ender, to me, but with more video games and pop culture. It was fun to read and I anticipate Clines next novel.
Date published: 2015-10-09
Rated 2 out of 5 by from Disappointing...feels rushed? Lazy? Let me start by saying that I loved Ready Player One and was super excited when I heard Cline was coming out with another book. And then I read it. Disappointment all around. In Ready Player One, Ernest Cline uses nostalgic references to enhance the vibrant world he creates, it's like the frosting on an already delicious cake. In Armada nostalgia is the cake and there is nothing else. Let me use an example not in the book as the best way to describe what it's like without giving any spoilers. Instead of describing a house where the main protagonist lives he would say something like: "The house looked exactly like the house from Back to the Future." Which is okay if you remember what the house looked like in the movie but if you don't well you are out of luck. It just felt so rushed and lazy in terms of writing. Chapters end abruptly as if cuts were made in order to rush the book out. Which is what I feel may have happened. The publisher rush Cline to get his next book out while the excitement and demand was there from Ready Player One's success. This is purely my opinion and a part of me wishes I had never read Armada.
Date published: 2015-09-10
Rated 5 out of 5 by from Teen gaming saves the world Zack Lightman has grown up without his father, but has learned of him from the journals he left behind. As a teenager, he knows that the virtual reality games he plays are fantasy, that his father is dead and nothing can change these facts. Then how does he explain that he saw an alien space ship that is identical to the one from his favourite online game. It's time to grow up quickly when Zack is faced with a string of seemingly impossible situations. There is no time to consult his mom or his best friends, he has to act immediately as lives are at stake. I really enjoyed this book. It moved at a quick pace and was jam packed with action. At the same time, the story line didn't seem rushed. There was ample detail and descriptions to satisfy both teen and adult readers. Having watched my children and various nephews playing their online games, I feel that this story accurately portrays teens and their passion for gaming. The level of skill they show and how immersed they got into their games was nothing different that what happens in front of my gaming console. I particularly enjoyed how author Ernest Cline drew in real world examples of movies and games to support the plot line, particularly including reference to the movie The Last Starfighter. I would not hesitate to recommend parents to purchase this book for their teen reader, though they might want to read it first as I suspect the recipient won't be putting it down once started.
Date published: 2015-08-22
Rated 3 out of 5 by from Review from This is the Story of My(Reading) Life I don't know what to say about Armada. I definitely feel a little let down. I may have put too much expectation on it being another Ready Player One. And that was never going to be. I don't know. I started the book the day it came out, two and a half weeks ago. It took me about that to get through it. I would read it and really enjoy it. But as soon as I put it down I didn't have the urge to pick it back up. Armada is still full of awesome sci-fi references. You don't get geekier than an Ernest Cline book. And some of the alien parts were fun. But mostly it was tedious, slow and a bit to preachy on the humanity aspect. I know with sci-fi you gotta overlook the wonky science(I'm a massive Star Trek fan, enough said) and suspend your believe, but I felt like there was too much grasping at straws with the whole conclusion of the alien confrontation. I did thoroughly enjoy Armada. I will read absolutely anything Cline publishes. I loves his true geeky nature. Which is why I'm finding it hard to give Armada lower than a 4*, when really it's probably pushing a 3.5*.
Date published: 2015-08-05
Rated 4 out of 5 by from Indigo Staff Pick Armada: an aliens-are-coming, world-is-ending, wise cracking thrill ride! What if all the video games played since the beginning were actually real battle simulations preparing us for the alien invasion that starts today? Conspiracy theories. Big battle scenes. Touching family moments, and really likable characters. Armada has it. Loads of classic movie and game references. With a surprise or two still in store. Armada is a gem. A big, bold adventure sure to please any sci-fi fan. This book was so much fun to read that more than once, I laughed out loud!
Date published: 2015-07-07
Rated 4 out of 5 by from The armada is coming I don't count myself as someone who is fully immersed in nerd culture nor am I in touch with throwback pop culture references. Perhaps that has been one of the reasons why I never read "Ready Player One" despite having heard so much positive things about it. When a copy of "Armada" was made available, I thought I'd give it a go seeing how this is one of the most anticipated books of the year. Fans won't be let down, at least I sure wasn't as someone being introduced to Ernest Cline. It's a simple but exhilarating story of video games and an alien invasion (really, what more can you ask for?!). Some twists and turns along the way made the narrative move along in an otherwise linear story with a discernible climax and ending neatly tied up in a bow, but not in the way you'd predict. It definitely reads like a big screen adaptation in the making, since it is very "Ender Games"-esque and is pure unadulterated fun. I surprised myself by getting most references on video games, movies and music of yesteryear, which made me appreciate how accessible "Armada" is to Ernest Cline's credit, and how it made me geek out like a fanboy.
Date published: 2015-05-24

Editorial Reviews

“A thrilling coming-of-age story.”—Entertainment Weekly“Nerd-gasmic…another science fiction tale with a Comic-Con's worth of pop-culture shout-outs.”--Rolling Stone“An amazing novel [that] proves Cline has the ability to blend popular culture with exciting stories that appeal to everyone.”—Associated Press “Mixes Star Wars, The Last Starfighter, Independence Day and a really gnarly round of Space Invaders into a tasty sci-fi stew.”—USA Today   “A fantastic second novel…fans of Ready Player One, it is time to rejoice.”—Huffington Post   “A joyous, rollicking read…will garner Cline an even larger group of fans than the formidable crew he’s already assembled.”—Boing Boing   “A great romp…Cline (ever the fanboy) is both reverent of and referential to the books and movies and games of his childhood.”—Mother Jones“Video games come to life in this witty, extraterrestrial thriller.”—New York Post“Built like a summer blockbuster…Cline recombines the DNA of Ender’s Game, Star Wars, The Last Starfighter, and old-school arcade games like Asteroids into something that’s both familiar and unpredictable. It’s a mutant homage to sci-fi tropes past.”—Gawker"Hugely entertaining…a paean to the videogames of a bygone era, and like Ready Player One it is a tremendous amount of fun for anyone who remembers that time and played those games." –George R.R. Martin, New York Times bestselling author of Game of Thrones"A novel so fun, you'll want to reboot it and read it again…the best novel this gamer geek has read in a long, long time."—Hugh Howey, New York Times bestselling author of Wool"Those conspiracies you imagined when you were fourteen turn out to be true in this masterful tale of Earth's desperate struggle against a powerful alien foe."—Andy Weir, New York Times bestselling author of The Martian"Armada proves Ernie Cline is the modern master of wish fulfillment literature - and of reminding us to be careful what we wish for."—John Scalzi, New York Times bestselling author of Old Man’s War“With another winning teen protagonist in Zach, Cline mines the nostalgia and geek spheres just as successfully as he did in his acclaimed debut, Ready Player One. The works that obviously influenced the story line, such as Orson Scott Card’s Ender’s Game and the films The Last Starfighter and Star Wars, feel like homages rather than borrowings- a rap artist sampling the best beats our there to create an irresistible jam.”—Library Journal, starred review “Cline once again brings crackling humor and fanboy knowledge to a zesty, crowd-pleasing, countdown-clock, save-the-planet tale featuring an unlikely hero, adrenaline-pumping action, gawky romance, and touching family moments.…Cline’s sly, mind-twisting premise and energetically depicted and electrifying high-tech battles make for smart, frenetic, and satisfying entertainment.” —Booklist, starred reviewPraise for Ready Player One:   “Enchanting…Willy Wonka meets the Matrix. Its geeky characters are geeky cool. And its action is imaginative, always cinematic.[Cline] even weaves a sweet romance into this hero-vs.-villain tale.”—USA Today    “The grown-up's 'Harry Potter’…the mystery and fantasy in this novel weaves itself in the most delightful way, and the details that make up Mr. Cline's world are simply astounding. Ready Player One has it all.”—Huffington Post   “A rollicking, surprise-laden, potboiling, thrilling adventure story...the best science-fiction novel I’ve read in a decade.”—   “Ridiculously fun and large-hearted… Cline is that rare writer who can translate his own dorky enthusiasms into prose that's both hilarious and compassionate. You'll wish you could make it go on and on."—   “A smart, funny thriller that both celebrates and critiques online culture... layered with inside jokes and sly references.”—San Francisco Chronicle   “An addictive read… part intergalactic scavenger hunt, part romance and all heart.”—   “Incredibly entertaining…a geek fantasia, ‘80s culture memoir and commentary on the future of online behavior all at once.”—Austin American-Statesman