Autocad 2018 3d Modeling by Munir HamadAutocad 2018 3d Modeling by Munir Hamad

Autocad 2018 3d Modeling

byMunir Hamad

Paperback | June 16, 2017

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This book provides new and seasoned users with step-by-step procedures on creating and modifying 3D models, working with cameras and lights, assigning materials to objects, rendering, and printing. Unlike many AutoCAD competitors, it uses both metric and imperial units to illustrate the myriad tools for this popular application. Use the companion CD to set up drawing exercises and projects and see all of the book's figures including color.AutoCAD 2018 3DModelingincludes 50 "mini-workshops," that complete small projects from concept through actual plotting. Solving all of the workshops will simulate the creation of full projects (architectural and mechanical) from beginning to end, without overlooking any of the basic commands and functions in AutoCAD 2018.


* Provides new and seasoned users with step-by-step procedures on creating and modifying 3D models in both metric and imperial units
* CD can be used to set up in-text drawing exercises and projects and to see the book's figures in color

eBook Customers: Companion files are available for downloading with order number/proof of purchase by writing to the publisher at
Munir Hamad is an Autodesk Approved Instructor and certified AutoDesk AutoCAD Master who has authored several AutoCAD titles and taught various levels of AutoCAD training.
Title:Autocad 2018 3d ModelingFormat:PaperbackDimensions:400 pages, 8.75 × 6.35 × 0.68 inPublished:June 16, 2017Publisher:Mercury Learning & InformationLanguage:English

The following ISBNs are associated with this title:

ISBN - 10:1683920430

ISBN - 13:9781683920434

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Table of Contents

Chapter 1: AutoCAD 2018 3D Basics.
Chapter 2: Creating Solids.
Chapter 3: Creating Meshes.
Chapter 4: Creating Surfaces.
Chapter 5: Creating Complex Solids & Surfaces.
Chapter 6: Solid Editing Commands.
Chapter 7: 3D Modifying Commands.
Chapter 8: Converting and Sectioning.
Chapter 9: Printing in 3D and Creating 3D DWF Files.
Chapter 10: Cameras and Lights.
Chapter 11: Materials, Rendering, Visual Styles, and Animation.