Beginning C# Game Programming by Ron PentonBeginning C# Game Programming by Ron Penton

Beginning C# Game Programming

byRon Penton

Paperback | October 22, 2004

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"Beginning C# Game Programming" approaches the topic of programming with C# for a total beginner, first easing the reader into the techniques of C#, and then slowly combining all of the information together enabling the reader to create a complete computer game. Divided into two comprehensive sections, this book first provides readers with the techniques and skills that they need to program with C#, including the basics of .NET and computer programming. The second section concentrates on programming for games. Readers will learn how to use C# to interface with DirectX 9 and will cover the basics of graphics, input, and sound.
Ron Penton is an independent programmer with a primary interest in computer games. He began using GW-BASIC in 1989, moved on to Visual Basic 4 in 1995, QBasic in 1996, and learned C++ in 1997. Ron began working on his degree in 1998 at the Rochester Institute of Technology, and is working on completing his Bachelors in Computer Scien...
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Title:Beginning C# Game ProgrammingFormat:PaperbackDimensions:320 pages, 9.1 × 7.3 × 2.9 inPublished:October 22, 2004Language:English

The following ISBNs are associated with this title:

ISBN - 10:1592005179

ISBN - 13:9781592005178

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Table of Contents

Part I - Learning C#1. The History of C#2. The Basics3. A Brief Introduction to Classes4. Advanced C#5. One More C# ChapterPart II - Game Programming in C#6. Setting Up a Framework7. Direct3D8. DirectInput9. DirectSound10. Putting It All TogetherAppendix A - Answers To QuestionsAppendix B - Setting Up DirectX and .NET