Computer Games As A Sociocultural Phenomenon: Games Without Frontiers - War Without Tears by A. Jahn-sudmannComputer Games As A Sociocultural Phenomenon: Games Without Frontiers - War Without Tears by A. Jahn-sudmann

Computer Games As A Sociocultural Phenomenon: Games Without Frontiers - War Without Tears

EditorA. Jahn-sudmann

Hardcover | January 17, 2008

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In the course of their increasing sociocultural importance, the academic interest in computer games has been growing considerably in the last years. This profound anthology comprehensibly introduces latest approaches in the central fields of game studies and provides an extensive survey of the contemporary game culture. Internationally renowned media and literature scholars, social scientists, game designers, and artists explore the cultural potential of computer games and present new concepts of researching sociocultural, industrial, and aesthetic aspects of digital entertainment.
Title:Computer Games As A Sociocultural Phenomenon: Games Without Frontiers - War Without TearsFormat:HardcoverDimensions:288 pagesPublished:January 17, 2008Publisher:Palgrave Macmillan UKLanguage:English

The following ISBNs are associated with this title:

ISBN - 10:0230545440

ISBN - 13:9780230545441

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Table of Contents

PART 1: CRITICAL FORMATIONS AND METHODOLOGY * PART 2: SPACE AND TIME * PART 3: WAR AND VIOLENCE * PART 4: ETHICS AND MORALITY * PART 5: POLITICS AND IDEOLOGY * PART 6: COMPUTER GAME PLAYERS AND CULTURAL IDENTITIES