Computer Games: Workshop on Computer Games, CGW 2013, Held in Conjunction with the 23rd International Conference on by Tristan CazenaveComputer Games: Workshop on Computer Games, CGW 2013, Held in Conjunction with the 23rd International Conference on by Tristan Cazenave

Computer Games: Workshop on Computer Games, CGW 2013, Held in Conjunction with the 23rd…

byTristan CazenaveEditorMark H.M. Winands, Hiroyuki Iida

Paperback | April 10, 2014

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This book constitutes the refereed proceedings of the Computer Games Workshop, CGW 2013, held in Beijing, China, in August 2013, in conjunction with the Twenty-third International Conference on Artificial Intelligence, IJCAI 2013. The 9 revised full papers presented were carefully reviewed and selected from 15 submissions. The papers cover a wide range of topics related to computer games. They discuss six games that are played by humans in practice: Chess, Domineering, Chinese Checkers, Go, Goofspiel, and Tzaar. Moreover, there are papers about the Sliding Tile Puzzle, an application, namely, Cooperative Path-Finding Problems, and on general game playing.
Title:Computer Games: Workshop on Computer Games, CGW 2013, Held in Conjunction with the 23rd…Format:PaperbackDimensions:133 pages, 23.5 × 15.5 × 0.01 inPublished:April 10, 2014Publisher:Springer-Verlag/Sci-Tech/TradeLanguage:English

The following ISBNs are associated with this title:

ISBN - 10:3319054279

ISBN - 13:9783319054278

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Table of Contents

Chess.- Domineering.- Chinese checkers.- Go.- Goofspiel.- Tzaar.- The sliding tile puzzle.- Cooperative path-finding problems.- General game playing.