Computer Vision - Eccv 2016: 14th European Conference, Amsterdam, The Netherlands, October 11-14, 2016, Proceedings, Part Iv by Bastian LeibeComputer Vision - Eccv 2016: 14th European Conference, Amsterdam, The Netherlands, October 11-14, 2016, Proceedings, Part Iv by Bastian Leibe

Computer Vision - Eccv 2016: 14th European Conference, Amsterdam, The Netherlands, October 11-14…

byBastian LeibeEditorJiri Matas, Nicu Sebe

Paperback | September 17, 2016

Pricing and Purchase Info

$160.36 online 
$193.50 list price save 17%
Earn 802 plum® points

Prices and offers may vary in store

Quantity:

In stock online

Ships free on orders over $25

Not available in stores

about

The eight-volume set comprising LNCS volumes 9905-9912 constitutes the

refereed proceedings of the 14th European Conference on Computer

Vision, ECCV 2016, held in Amsterdam, The Netherlands, in October 2016.

The 415 revised papers presented were carefully reviewed and selected

from 1480 submissions. The papers cover all aspects of computer vision

and pattern recognition such as 3D computer vision; computational

photography, sensing and display; face and gesture; low-level vision and

image processing; motion and tracking; optimization methods; physicsbased

vision, photometry and shape-from-X; recognition: detection,

categorization, indexing, matching; segmentation, grouping and shape

representation; statistical methods and learning; video: events, activities

and surveillance; applications. They are organized in topical sections on

detection, recognition and retrieval; scene understanding; optimization;

image and video processing; learning; action activity and tracking; 3D; and

9 poster sessions.

Title:Computer Vision - Eccv 2016: 14th European Conference, Amsterdam, The Netherlands, October 11-14…Format:PaperbackDimensions:881 pagesPublished:September 17, 2016Publisher:Springer-Verlag/Sci-Tech/TradeLanguage:English

The following ISBNs are associated with this title:

ISBN - 10:3319464922

ISBN - 13:9783319464923

Reviews

Table of Contents

Detection, recognition and retrieval.- Scene understanding.- Optimization.-

Image and video processing.- Learning.- Action activity and tracking.- 3D.-

Poster sessions.