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computers and technology

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Micro:bit For Mad Scientists: 30 Clever Coding And Electronics Projects For Kids
Paperback

|September 24, 2019

$33.49 online

$33.95list price

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Build your own secret laboratory with 30 coding and electronic projects! The BBC micro:bit is a tiny, cheap, yet surprisingly powerful computer that you can use to build cool things and experiment with code. The 30 simple projects and experiments in this book…
The Library Beyond The Book
Paperback

|July 7, 2014

$35.50

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With textbook readers and digital downloads proliferating, it is easy to imagine a time when printed books will vanish. Such forecasts miss the mark, argue Jeffrey Schnapp and Matthew Battles. Future bookshelves will not be wholly virtual, and libraries will…
Shock Of The New: The Challenge And Promise Of Emerging Learning Technologies
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Find the Leading Edge in a Disrupted World. Planning our response to disruption seems impossible. Most new and emerging technologies have been in development for decades, but as soon as they land on our doorstep, they inspire "the shock of the new." How do you,…
How The Internet Of Things Is Changing Our Colleges, Our Classrooms, And Our Students
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You have heard about the Internet of Things. You know that it is having an impact on higher education. So, what is it? Now that students have the entire computing power of 1975 in a pocket device, the college of the 2020s is entering a new educational age. For…
ISTE Standards for Educators: A Guide for Teachers and Other Professionals
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This guide is your go-to resource for understanding, preparing for and adopting the ISTE Standards for Educators. It provides a deeper look at the Educator Standards, advice on getting started with implementing the standards, and profiles and tips for adopting…
Power Play: How Video Games Can Save The World
Hardcover

|January 31, 2017

$26.51 online

$38.99list price

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The phenomenal growth of gaming has inspired plenty of hand-wringing since its inception--from the press, politicians, parents, and everyone else concerned with its effect on our brains, bodies, and hearts. But what if games could be good, not only for…
Connected Gaming: What Making Video Games Can Teach Us About Learning And Literacy
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How making and sharing video games offer educational benefits for coding, collaboration, and creativity. Over the last decade, video games designed to teach academic content have multiplied. Students can learn about Newtonian physics from a game or prep for entry…
Arctic Silver A Little Spam Will Do YA: A case study on astroturfing,spam,fake on line reviews  in…
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This is a compilation of articles as published on the Edstech reports blog and CNNireport  In the Spirit of Academia we picked a product called Arctic Silver 5 whom is one of the most egregious Astroturfers as they have used just about every single Black Hat…
E-learning In Sanità: Progettare, Produrre Ed Erogare Corsi Di Formazione Online Per L'area…
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Coding And The Arts: Connecting Cs To Drawing, Music, Animation And More
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Educational Media And Technology Yearbook 2003: Volume 28
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The 28th volume of the Educational Media and Technology Yearbook describes current developments and trends in the field of instructional technology. Prominent themes for this volume include e-learning, collaboration, the standards reform movement, and a critical…
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