Engineering the User Interface: From Research to Practice by Miguel RedondoEngineering the User Interface: From Research to Practice by Miguel Redondo

Engineering the User Interface: From Research to Practice

EditorMiguel Redondo, Crescencio Bravo, Manuel Ortega

Paperback | October 13, 2010

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This book contains a collection of the best papers presented at the VII International Conference on Interacción Persona-Ordenador (IPO), Human-Computer Interaction in Spanish, which took place in Puertollano (Ciudad Real) on November 13th-17th, 2006. In its seventh edition this conference has become a multidisciplinary forum for the discussion and dissemination of novelty research in Human-Computer Interaction. The main goal of Interacción 2006 was to expand the conference scope with internationally recognised invited speakers. Other goals such as enriching the relationship between industry and academia, and incorporating workshops and tutorials of quality to the conference structure were also achieved.This book is organised according to the main areas of both basic and applied research that were presented at the conference. These areas were: Ergonomics and Human Factors, Ubiquitous Computing and Ambient Intelligence, User-Centred Design, Usability and Accessibility, Systems and Models for Collaboration, Interaction in Teaching and Learning, Design and Development of User Interfaces, Virtual and Augmented Reality, Interaction and People with Special Needs.This work is suitable for all scientists interested in HCI research.
Title:Engineering the User Interface: From Research to PracticeFormat:PaperbackDimensions:289 pagesPublished:October 13, 2010Publisher:Springer LondonLanguage:English

The following ISBNs are associated with this title:

ISBN - 10:1849967350

ISBN - 13:9781849967358

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Table of Contents

Creativity Support Tools: A Grand Challenge for HCI Researchers .......................................................................................11 Introduction.................................................................................12 Theory of Creativity ...................................................................23 Creative Processes ......................................................................24 Principles of Design for Creativity Support Tools .....................45 Creativity and Cognition 2007 Conference ................................56 U. S. National Science Foundation Efforts.................................67 Near-term Outcomes...................................................................7References......................................................................................8Integrating Learning Processes Across Boundaries of Media,Time and Group Scale ...................................................................111 Introduction: Starting Point and First Orientation ....................122 Media Integration in the Classroom .........................................133 Process Integration and Explicit Learning Process Modelling.164 "Learning-Design by Example"................................................175 Learning Objects and Learning Communities..........................206 Extending the Notion of "Communication through Artefacts" to Asynchronous Settings ............................................................... 217 The COLDEX Project.............................................................. 228 Challenge-based Learning ....................................................... 249 Contextualised Indexing and Retrieval.................................... 2510 Summary and Perspectives .................................................... 26References................................................................................... 27Optimal Cost Haptic Devices for Driving Simulators................ 291 Introduction.............................................................................. 292 Haptic Devices......................................................................... 313 Control Board .......................................................................... 304 System Architecture................................................................. 325 Force Contact Models.............................................................. 335.1 Normal Force Model......................................................... 335.2 Tangential Force Models .................................................. 345.2.1 Non-Conservative Tangent Force Models ................. 345.2.2 Conservative tangential force model.......................... 345.3 Force Model to Render the Behaviour of Haptic Devices 356 Experimental Results ............................................................... 367 Conclusions.............................................................................. 38Acknowledgments............................................................... 39References................................................................................... 39Interference of Auditory Information with Haptic Perception of Stiffness in Virtual Reality............................................................ 411 Introduction.............................................................................. 412 Method..................................................................................... 432.1 Subjects ............................................................................. 432.2 Material ............................................................................. 442.3 Procedure .......................................................................... 443 Results...................................................................................... 464 Discussion................................................................................ 495 Conclusion ............................................................................... 50Acknowledgments............................................................... 51References................................................................................... 51Towards Implicit Interaction in Ambient Intelligence through Information Mosaic Roles............................................................. 531 Introduction...............................................................................532 Towards Implicit Interaction ...................................................543 Pervasive Display Systems .......................................................554 Interaction and Information Visualization Services .................564.1 ViMos, our Information Visualization Service..................564.2 Architecture and Implementation ......................................574.3 Information Mosaics Roles & Interaction..........................585 Conclusions...............................................................................61Acknowledgments................................................................62References....................................................................................62Towards the Achievement of Natural Interaction.......................631 Introduction...............................................................................632 The Cognitive Approach...........................................................643 Dialogue Model Role within Natural Interaction Systems.......674 Intentional Management and the Threads Model .....................684.1 Dialogue Manager Architecture.........................................684.2 Intentional Processing in the Threads Model.....................694.3 The Threads Model Components.......................................725 Knowledge on Circumstances: the Situation Model ................735.1 Spatio-Temporal Database Paradigm ................................735.2 Situation Modeling proposal..............................................756 System Implementation ............................................................767 Conclusions...............................................................................79References....................................................................................79Science Learning in Blind Children through Audio-Based Games ..............................................................................................811 Introduction...............................................................................812 Learning through games and simulations .................................822.1 The AudioLink software ....................................................832.2 Representing the environment ...........................................853 Methodology.............................................................................884 Usability Evaluation .................................................................895 Scenario and Sample.................................................................906 Instruments ...............................................................................907 Procedure ..................................................................................918 Results.......................................................................................928.1 Cognitive Evaluation ........................................................ 949 Conclusions and Future Work ................................................. 94References................................................................................... 95Towards the Introduction of Accessibility Resources in Public Telecentres...................................................................................... 971 Introduction.............................................................................. 981.1 Contribution and Plan of the Chapter ............................... 982 The Telecentres Network and the Òmnia Project.................... 992.1 The Òmnia Project ............................................................ 992.2 Telecentres Network and the NODAT Project ............... 1013 Accessible Telecentres: the Accessible Computer Project.... 1023.1 Some Previous Work in Spain ........................................ 1023.2 Our Philosophy ............................................................... 1033.3 Assistive Technology Used............................................. 1033.4 HCI Measures ................................................................. 1043.4.1 Pointer control performance analysis....................... 1044 Our Experience ...................................................................... 1054.1 Disability Profiles ........................................................... 1064.1.1 Impaired Vision........................................................ 1064.1.2 Motor Problems........................................................ 1064.2 Preliminary Experimental Results .................................. 1075 Conclusions............................................................................ 109Disclaimer and Acknowledgments.................................... 109References................................................................................. 109Access Control Model for Collaborative Business Processes .. 1111 Introduction............................................................................ 1112 Related Works ....................................................................... 1132.1 DAC - Discretionary Access Control Model .................. 1132.2 MAC - Mandatory Access Control Model...................... 1142.3 RBAC - Role Based Access Control............................... 1142.4 TBAC - Task Based Access Control .............................. 1163 Organization Model ............................................................... 1174 An Architectural Proposal to Manage the Access Control.... 1194.1 Web Service Authorization............................................. 1214.2 Web Service Task Manager ............................................ 1224.3 Web Service Session....................................................... 1235 Conclusions and Future Work ................................................125Acknowledgments..............................................................125References..................................................................................125An Ontology to Model Collaborative Organizational Structures in CSCW Systems.........................................................................1271 Introduction.............................................................................1272 Related Works ........................................................................1283 The Ontology: Why and How.................................................1304 An Ontology to Describe Organizational Structures and Interactions among Collaborators within a CSCW Environment ................1314.1 Organizational Items: Collaborators ................................1324.2 Organizational Relationships ...........................................1334.3 Objectives ........................................................................1344.4 Tasks ................................................................................1355 Organizational Structures Metamodel ....................................1376 Conclusions.............................................................................138References..................................................................................139Semantic Web Query Authoring for End-Users........................1411 Introduction.............................................................................1412 Related Work ..........................................................................1422.1 Information Retrieval.......................................................1432.2 Knowledge Building ........................................................1433 A Visual Language for Querying and Authoring Ontologies.1453.1 Elements of the Visual Language ....................................1453.2 Interaction ........................................................................1484 System Architecture................................................................1505 Conclusions.............................................................................153Acknowledgments..............................................................154References..................................................................................154A Methodological Approach for Building Multimodal Acted Affective Databases ......................................................................1571 Introduction.............................................................................1572 Related Work ..........................................................................1583 RekEmozio Database..............................................................1593.1 Database Description .......................................................1593.1.1 Scope .........................................................................1623.1.2 Naturalness............................................................... 1633.1.3 Context ..................................................................... 1653.1.4 Descriptors ............................................................... 1653.1.5 Accessibility............................................................. 1653.2 Recording Procedure....................................................... 1663.2.1 Environment............................................................. 1663.2.2 Tools......................................................................... 1663.2.3 Procedure.................................................................. 1673.3 Outcome.......................................................................... 1694 An Application of RekEmozio Database for Automatic Emotion Recognition in Speech ............................................... 1705 Conclusions and Future Work ............................................... 171Acknowledgments............................................................. 171References................................................................................. 171Audiovisual Analysis and Synthesis for Multimodal Human-Computer Interfaces ................................................................... 1751 Introduction............................................................................ 1752 Audiovisual HCI Front Ends ................................................. 1762.1 Audiovisual Synthesis ............................................... 1772.2 Joint Audiovisual Synthesis ...................................... 1773 Extracting Audiovisual Bases................................................ 1783.1 Extracting AV bases by PCA .................................... 1793.2 Extracting AV bases by NMF ................................... 1804 Audiovisual Synthesis upon the Extracted Bases.................. 1825 Experiments ........................................................................... 1835.1 Audio Parameterization .................................................. 1835.2 Illustration of the Audiovisual Bases.............................. 1845.3 Objective Evaluation of Audiovisual Resynthesis.......... 1845.4 Subjective Evaluation of Audiovisual Resynthesis ........ 1856 Conclusions............................................................................ 187Acknowledgments............................................................. 188References................................................................................. 188Creation and Evaluation of a Virtual and Collaborative Playground ................................................................................... 1911 Introduction............................................................................ 1911.1 Related work ................................................................... 1921.2 Experiment goals .............................................................1921.3 Road map .........................................................................1932 Environment Model ................................................................1932.1 Basic Elements.................................................................1932.2 Users and Actions ............................................................1942.3 Object Views....................................................................1952.3.1 The Appearance view................................................1952.3.2 The Interaction views................................................1953 Application of the Model to CVRPrismaker ..........................1963.1 Users and Actions ............................................................1973.2 Object Views....................................................................1973.3 Architecture Overview.....................................................1984 Data-Sharing Mechanism .......................................................1994.1 Hardware Platforms Tested..............................................1995 Evaluation ...............................................................................2005.1 Task Design .....................................................................2005.2 Participants.......................................................................2015.3 Experiment Procedure......................................................2015.4 Results and Analysis ........................................................2016 Conclusions and Future Work ................................................204Acknowledgments..............................................................205References..................................................................................205Presentation Adaptation: Results from a Case Study...............2071 Introduction.............................................................................2072 About the Iconographic Programme.......................................2083 Related Work ..........................................................................2094 Description of our Work.........................................................2094.1 First Test ..........................................................................210How we did the test:...........................................................210Results of the first test:.......................................................2124.2 Second Test......................................................................215How we did the test:...........................................................215Results of the second test ...................................................2165 Conclusions and Future Work ................................................217References..................................................................................218Improving a Zoom+Pan Interface with Overview+Detail or Focus+Context Features: A Comparative Evaluation ............ 2211 Introduction............................................................................ 2212 Description of the Interfaces.................................................. 2222.1 The Zoom+Pan Interface with Overview+Detail Features2232.2 The Zoom+Pan Interface with Focus+Context Features 2242.2.1 Analysis of F+c Techniques Based on theRequirements of our Domain ............................................ 2242.2.2 Description of R-Zoom ............................................ 2253 Description of the Evaluation ................................................ 2273.1 Apparatus ........................................................................ 2273.2 Participants...................................................................... 2283.3 Method, Procedure and Experimental Design ................ 2284 Results.................................................................................... 2294.1 Verifying Quality of Data ............................................... 2304.2 Effectiveness in Target Acquisition................................ 2314.3 Efficiency in Target Acquisition..................................... 2324.4 User's Satisfaction........................................................... 2345 Conclusions............................................................................ 235Acknowledgments............................................................. 236References................................................................................. 236aCaSo: A Card Sorting Management & Analysis Tool ........... 2391 Introduction............................................................................ 2391.1 The Aragonese Laboratory of Usability.......................... 2401.2 The group of applications WebA.................................... 2412 The Technique of Card Sorting ............................................. 2412.1 Methods of Data Analysis............................................... 2422.1.1 Methods based on Clustering ................................... 2432.1.2 Scaling methods or multidimensional scaling (MDS)2442.1.3 Other methods for Data Analysis............................. 2453 The Application aCaSo (application for Card Sorting) ......... 2453.1 Types of aCaSo Users..................................................... 2463.2 Steps to be Carried out for the Realization of a Session. 2464 Validation of the Analysis Methods ...................................... 2515 A Real Case of Study............................................................. 2526 Conclusions and Future Work ............................................... 252Acknowledgments............................................................. 253References..................................................................................253Intelligent User Interfaces: Past, Present and Future...............2551 Introduction.............................................................................2552 The Different Facets of a User Interface ................................2563 Intelligent User Interfaces.......................................................2583.1 Intelligent User Interfaces Goals .....................................2593.2 Intelligent User Interface Development...........................2604 Envisioning the Future: Current Challenges...........................2625 Conclusions.............................................................................263Acknowledgments..............................................................263References..................................................................................263