Essential HTML Fast by Duncan ReedEssential HTML Fast by Duncan Reed

Essential HTML Fast

byDuncan Reed, Peter Thomas


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Introduction One of the most often-repeated questions of recent years is 'Are you on the Web?' The growth ofthe World Wide Web (WWW or simply 'Web') has been phenomenal. It seems that everyone has a web site, or is at least planning have one, and everyone wants to get on-line with their products and services, accounts of their favourite hobbies, their resumes, or pictures of their loved ones. So that you too can join in the on-line revolution, this book will help you get onto the web: to make informed decisions about developing your own web site, how to plan and design the site, and then how to get the site on-line for the world to see. Essential HTML Fast 2 Why use the Web? There are many reasons why you would want to use the Web, and why the web is becoming an essential tool for business. Some of these are: • It is cross-platform: If you're reading this at work, you're probably painfully aware of some of the problems caused by being tied to a particular type of computer. You might have come across some software that would make your job easier, but then discover that the software is only available for a different computer running a different operating system. You may have been sent some documents by a client which you subsequently discover you can't read, as the disk seems to be of the wrong type.
Title:Essential HTML FastFormat:PaperbackDimensions:133 pagesPublisher:Springer-Verlag/Sci-Tech/TradeLanguage:English

The following ISBNs are associated with this title:

ISBN - 10:3540761993

ISBN - 13:9783540761990

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Table of Contents

1 Introduction.- Why use the Web?.- Who should read this book.- Assumptions made in this book.- Things you'll need.- How to use the book.- Some Internet and World Wide Web concepts and terms.- Clients and Servers.- IP addresses and URLs.- The Hypertext Transfer Protocol.- Browsers.- How to get the browser.- Other tools.- HTML editors.- Graphics Software.- 2 Planning and Designing Your Web Site.- Planning ahead.- A simple project plan: Wallace's nuts, bolts and grommets.- Company background.- Define the market.- Define the mission.- Define the vision.- Define the strategy.- Analyse the business.- Starting small and working up.- Making use of Hypertext.- Designing the site.- Consistency.- Identity.- Navigation.- What makes a 'good' web site?.- 3 Early Html: Your First Home Page.- Getting started: the browser.- Your first home page.- Head, body and foot.- What it all means.- The HEAD and /HEAD tags.- The BODY tag.- How to do more interesting things.- Commonly used tags.- Using different sized headings; the H tags.- The P tag.- The DIV tag.- The BR tag.- The HR tag.- Structuring your documents.- Coda.- 4 Links and Hypertext.- More about Hypertext.- Creating Links.- Links to external documents.- Creating links within the same document.- The Soccer Web.- Making it into a 'proper' web.- Relative referencing: links to other files on your server.- Accessing other forms of information.- Coda.- 5 Logical and Physical Mark-Up.- Use Logical Mark-up!.- More logical mark-up.- CITE.- DFN.- STRONG.- CODE.- INS and DEL.- Physical Mark-up.- I and B.- TT.- BIG and SMALL.- SUB and SUP.- An example of various physical mark-up tags.- Coda.- 6 Using Images.- Using images.- GIFS, JPEGS and PNG: types of images for the web.- GIFS.- Types of GIFs.- Interlaced GIFs.- When to use GIFs.- JPEGs.- Progressive JPEGs.- When to use JPEGs.- Including images in your pages; the IMG tag.- Alternate text.- Moving your images left, right and centre.- The Align attribute.- The Height and Width attributes.- HSPACE and VSPACE.- Borders.- Client side image maps.- Creating a map using the OBJECT tag.- Button bars.- 7 Lists.- Unordered lists.- Using the type attribute.- Ordered Lists.- Attributes for Ordered Lists.- Type.- Using start and value.- The LI tag.- Setting values arbitrarily.- Nested Lists.- Unordered lists.- Ordered lists.- Definition Lists: DL, DT and DD.- 8 Forms.- Form basics.- How forms are handled: CGI.- Defining the form.- Form methods.- The GET method.- The POST method.- Sending a form through e-mail.- The INPUT tag.- Text fields.- Text Areas.- Creating Submit and Reset Buttons.- Checkboxes and radio buttons.- Radio Buttons.- Drop down menus and scrolling lists.- Drop down menus.- Scrolling List Boxes.- Coda.- 9 Frames.- Designing the Pages.- Proceed with Caution.- Frame Tags.- Frameset and its attributes.- Rows and Columns.- Nesting frames.- NORESIZE.- Scrolling frames.- Frame borders.- NOFRAMES.- Using Frames effectively.- The TARGET="_top" attribute.- 10 Tables.- The TABLE tag.- Adding columns.- Captions.- Table headers versus data.- Borders, spacing and padding.- Adding a border.- Spacing.- Padding.- Combining all three.- More complex table layout.- Text alignment in tables.- Spanning rows and columns.- Adding colour.- Coda.- 11 Cascading Style Sheets.- Cascading Style Sheets.- Designing your site for style sheets.- How style sheets work.- Inheritance.- Context.- Multiple Selectors.- Classes.- Defining generic classes.- Pseudo-classes.- Properties.- Text properties.- The text-indent property.- The text-align property.- The line-height property.- Font properties.- Colors and background properties.- Linking your style sheets to the documents.- Including style definitions in the head of your document.- Linking the style sheets in.- Importing styles.- Why you should use style sheets.- 12 Web Technologies.- Multimedia.- Files sizes.- Plug-ins.- Helper applications.- Using the OBJECT tag to include multimedia.- The Common Gateway Interface.- Creating interactivity: programming on the web.- Perl.- Java.- JavaScript.- Web resources.- Search Engines.- The World Wide Web consortium.

From Our Editors

For anyone interested in publishing quickly and painlessly in cyberspace, this book provides a valuable introduction to the language of the World Wide Web. The clear, accessible style of this title guides readers through the basics of the Hypertext Mark-Up Language.