Game-based Assessment Revisited by Dirk IfenthalerGame-based Assessment Revisited by Dirk Ifenthaler

Game-based Assessment Revisited

byDirk IfenthalerEditorYoon Jeon Kim

Hardcover | January 15, 2020

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The capabilities and possibilities of emerging game-based learning technologies bring about a new perspective of learning and instruction. This, in turn, necessitates alternative ways to assess the kinds of learning that are taking place in the game-based environments. The field has been broadening the focus of assessment in game environments (i.e., what we measure), developing processes and methodologies that go beyond psychometrics practices (i.e., how we go about assessment in games), and implementing the game-based assessment (GBA) in real contexts. The current state of the field calls for a revisit of this topic to understand what we have learned from the research on this topic, and how the GBA work changed how the field thinks about assessment beyond game environments. Accordingly, this comprehensive volume covers the current state of research, methodology, and technology of game-based assessment.  It features four major themes: what we are measuring in games, how GBA has influenced how people do assessment beyond games, new methods and practices, and implementations of GBA. The audience for this volume includes researchers, graduate students, teachers, and professional practitioners in the areas of education, instructional design, educational psychology, academic and organizational development, and instructional technology.

Dirk Ifenthaler is Professor and Chair of Learning, Design and Technology at University of Mannheim, Germany and UNESCO Deputy Chair of Data Science in Higher Education Learning and Teaching at Curtin University, Australia. His previous roles include Professor and Director, Centre for Research in Digital Learning at Deakin University, ...
Title:Game-based Assessment RevisitedFormat:HardcoverPublished:January 15, 2020Publisher:Springer NatureLanguage:English

The following ISBNs are associated with this title:

ISBN - 10:3030155684

ISBN - 13:9783030155681


Table of Contents

-        Part I: What we are measuring in games

-        Part II: Assessment beyond games

-        Part III: New methods and practices in GBA

-        Part IV: Implementations of GBA

-        Index of Subjects and Topics

I.    Invitation of Contributors


An open call will be disseminated through listserve announcements. In addition, authors will be invited to contribute to the edited volume through personal messages by the editor. The final contributing authors will be selected in a two-phase process. First, authors are invited to submit a proposal summarizing the proposed chapter and overall fit to the book's theme. Second, selected authors are invited to submit full chapter manuscripts. Proposals and chapters will undergo a blind-review process. Those who will be invited to contribute a chapter include:





Francesco Bellotti

University of Genoa, Italy

Greg Chung


Douglas B. Clark

Vanderbilt University, USA

Alessandro De Gloria

University of Genoa, Italy

Aroutis Foster

Drexel University, USA

Manuel Gentile

ITD-CNR, Italy


David Gibson


Curtin University, Australia u

Fengfeng Ke

Florida State University, USA


Christian Sebastian Loh

Southern Illinois University, USA


Robert J. Mislevy

Educational Testing Service,



Brett E. Shelton


Boise State University, USA

brettshelton@boisestate.ed u

Valerie Shute

Florida State University, USA

P. G. Schrader

University of Nevada, USA


Remco Veltkamp

University of Utrecht, The Netherlands

Eric Klopfer














David Gagnon

Field Day Lab, University of Wisconsin, USA

Jodi Asbell-Clarke


Elizabeth Rowe


Kevin Miklasz



Liz Owen


Age of Learning, USA m


Kristin Dicerbo


Pearson, USA



Nathan Holbert

Teachers College, Columbia University, USA


Scott Warren

University of North Texas, USA


Malcolm Bauer,

Educational Testing Service,