Legal Guide To Video Game Development by Ross DannenbergLegal Guide To Video Game Development by Ross Dannenberg

Legal Guide To Video Game Development

EditorRoss Dannenberg

Paperback | December 7, 2017

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This authoritative handbook takes you through the legal maze of producing a video game, from the moment you get the original idea through publication. This practical, prescriptive book is an essential resource for legal professionals with clients in the area as well as for video game developers. Each chapter in this revised edition of Legal Guide to Video Game Development contains a general road map to one legal aspect of video game production: -Patents, Copyright and Trademarks -Business and Finance Issues -Risk and Insurance -Intellectual Property Agreements -Licensing and Open Source Material -EULAs and Terms of Use -The Children's Online Privacy Protection Act -Publishing Your Game Written by experienced lawyers who work closely with their software and video game developer clients, this is a guide to the process of taking an idea and creating a product, from beginning to end. Chapters include the relevant forms, agreements, and contracts for that phase of production, as well as numerous helpful tips on negotiation and decoding legalese. The book features an online forms library with downloadable templates for the end-user license agreements, terms of use, and nondisclosure agreements you'll need. Legal Guide to Video Game Development is perfect for entertainment and intellectual property lawyers; art, design, trade, and law schools; and burgeoning artists with an idea, in need of a guide to get them to inception.
Ross Dannenberg is an attorney in the Washington, DC office of Banner & Witcoff Ltd., and handles a wide-range of intellectual property issues, including Internet, e-commerce, telecommunications, computer software and video game-related matters. He has prepared and prosecuted hundreds of patent applications in a variety of technical fi...
Title:Legal Guide To Video Game DevelopmentFormat:PaperbackDimensions:315 pages, 10.07 × 6.95 × 0.7 inPublished:December 7, 2017Publisher:American Bar AssociationLanguage:English

The following ISBNs are associated with this title:

ISBN - 10:1634256212

ISBN - 13:9781634256216


Table of Contents

Table of Contents Chapter 1: Copyrights and Immediate Protection for Your Ideas Chapter 2: Trademarks: Choosing Your Brand Chapter 3: Protecting Ideas: Patents, Trade Secrets, and Contracts Chapter 4: Business and Finance Issues Chapter 5: Business Risk and Insurance Chapter 6: Intellectual Property Agreements Chapter 7: Content-Related Issues Chapter 8: Taking Virtual Candy from an Actual Baby: Virtual Goods, Microtransactions, and User-Generated Content Chapter 9: License Agreements, Privacy Policies, and Other Legal Considerations Chapter 10: Social Media Considerations Chapter 11: Advertising and Promoting Your Game Chapter 12: Publishing and Development Agreements Chapter 13: Legal Disputes