Multimedia Systems: Delivering, Generating and Interacting with Multimedia by Tim MorrisMultimedia Systems: Delivering, Generating and Interacting with Multimedia by Tim Morris

Multimedia Systems: Delivering, Generating and Interacting with Multimedia

byTim Morris

Paperback | August 16, 2000

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What are Multimedia Systems? This book is intended to expose you to multimedia in its widest sense. The popular understanding of this subject is that it is the integration and delivery of text, images and sound, usually on a desktop Pc. We are all familiar with examples from the extensive range of multimedia titles available on CD-ROM. These give us a rich set of sensory experiences, and, perhaps more important, we are free to navigate our way through the information as we choose. However, this is only half of the story since these titles can only deliver information. A recent IEEE publication (Chen, 1997) suggested that multimedia should include all systems that integrate diverse media, in standalone or networked applications, either for presentation or communication. Diverse media implies visual and aural information (text, static and moving pictures and sound). Networking could be realised using intranet or telephone links. Presentation systems would imply the multimedia delivery systems with which we are all familiar. Communication implies a two-way interaction with the computer. So as well as transmitting infor­ mation, multimedia systems should also be able to understand and react to information presented to them using the same set of diverse media (such as typed text, pictures and sound).
Title:Multimedia Systems: Delivering, Generating and Interacting with MultimediaFormat:PaperbackDimensions:191 pagesPublished:August 16, 2000Publisher:Springer-Verlag/Sci-Tech/TradeLanguage:English

The following ISBNs are associated with this title:

ISBN - 10:1852332484

ISBN - 13:9781852332488

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Table of Contents

1 Introduction.- What are Multimedia Systems?.- Multimedia Delivery Systems.- Multimedia Interactivity.- What Topics does the Book Cover?.- I.- 2 Perception and Data Coding.- Perception of Multimedia Data.- perception of Sound.- Perception of Static Image Data.- Perception of Moving Image Data.- Capture of Multimedia Data.- Capturing Sound.- Capturing Static Image Data.- Capturing Video Data.- Coding Multimedia Data.- Coding Sound.- Coding Still Images.- Coding Video Data.- Coding/Decoding Hardware.- Conclusion.- 3 Organising and Delivering Multimedia Objects.- A Classification of Multimedia Presentations.- What is Required of a Multimedia Presentation Design Tool?.- Characteristics of Practical Design Tools.- Implementing Multimedia Presentations Using HTML.- Good Design Pratice.- Manipulating Multimedia Content.- Conclusion.- 4 Hardware to Support Multimedia Systems.- The Multimedia PC.- Peripheral Devices.- Kiosk Systems.- Conclusions.- II.- 5 Multimedia Interactivity.- The Future of Multimedia Communication Systems.- Theoretical Foundations.- Conclusion.- 6 Speech Generation.- Physiology.- Historical Speech Generating Machines.- Synthesis from Stored Segments.- Synthesis from Rules.- Summary.- 7 Speech Recognition.- Principles Underlying Speech Recognition.- Architecture of a Speech Recognition System.- Representation.- Classification.- Recognition.- Summary.- 8 Head Pointing Devices.- What is a Head Pointing Device?.- Where Would Head Pointing Device Be Used?.- The Video Based Head Pointing Device: Hardware.- Possible Software Solutions.- Conclusions.- 9 Gesture Recognition.- Example Systems.- Requirements.- Identifying and Describing Hands and Fingers in Video Sequences.- Tracking Hands and Fingers in Video Sequences.- Representing Gestures.- Recognising Gestures.- Summary and Conclusions.- 10 Motion Following and Interpretation.- Activity Understanding Systems.- Information Delivery Systems.- Video Surveillance and Monitoring.- Conclusion.- 11 Synthesising a Visual Response.- Feedback.- An Overview of Methods of Generating and Animating.- Head Models.- Facial Animation Systems.- Conclusions.- Conclusions.- The Current State of Multimedia Systems.- What of the Future?.- Appendices.- HTML - Hypertext Markup Language.- Mathematical Techniques.- Publicly Available Software.