Object Representation in Computer Vision: International NSF-ARPA Workshop, New York City, NY, USA, December 5 - 7, 1994. Proceedings by Martial HebertObject Representation in Computer Vision: International NSF-ARPA Workshop, New York City, NY, USA, December 5 - 7, 1994. Proceedings by Martial Hebert

Object Representation in Computer Vision: International NSF-ARPA Workshop, New York City, NY, USA…

EditorMartial Hebert, Jean Ponce, Terry Boult

Paperback | October 18, 1995

Pricing and Purchase Info

$86.36 online 
$141.95 list price save 39%
Earn 432 plum® points

Prices and offers may vary in store

Quantity:

In stock online

Ships free on orders over $25

Not available in stores

about

This book documents the scientific outcome of the International NSF-ARPA Workshop on Object Representation in Computer Vision, held in New York City in December 1994 with invited participants chosen among the recognized experts in the field.
The volume presents the complete set of papers in revised full-length versions. In addition, the first paper is a report on the workshop in which the panel discussions as well as the conclusions and recommendations reached by the workshop participants are summarized.
Altogether the volume provides an excellent, in-depth view of the state of the art in this active area of research and applications.
Title:Object Representation in Computer Vision: International NSF-ARPA Workshop, New York City, NY, USA…Format:PaperbackDimensions:376 pagesPublished:October 18, 1995Publisher:Springer Berlin HeidelbergLanguage:English

The following ISBNs are associated with this title:

ISBN - 10:3540604774

ISBN - 13:9783540604778

Reviews

Table of Contents

Report on the 1995 workshop on 3-D object representations in computer vision.- Object recognition: The search for representation.- Appearance-based 3D object recognition.- Using quasi-invariants for automatic model building and object recognition: An overview.- Object representation for recognition-by-alignment.- Distinctive representations for the recognition of curved surfaces using outlines and markings.- The epipolar parametrization.- Using two-dimensional models to interact with the three-dimensional world.- Representations for recognizing complex curved 3D objects.- On representation and invariant recognition of complex objects based on patches and parts.- Algebraic geometry and object representation in computer vision.- Discrete surface signal processing: The polygon as the surface element.- Spline representations in 3-D vision.- Triangles as a primary representation.- Body-centered representation and perception.- The challenge of generic object recognition.- A physics-based framework for segmentation, shape and motion estimation.- Modal represenations.- Time representation of deformations: Combining vibration modes and Fourier analysis.- Physics in a fantasy world vs robust statistical estimation.- Towards a robust physics-based object recognition system.- Toward non-parametric digital shape representation and recovery.- Spherical representations: From EGI to SAI.- From physics-based representation to functional modeling of highly complex objects.