Perspective! For Comic Book Artists: How To Achieve A Professional Look In Your Artwork by David ChelseaPerspective! For Comic Book Artists: How To Achieve A Professional Look In Your Artwork by David Chelsea

Perspective! For Comic Book Artists: How To Achieve A Professional Look In Your Artwork

byDavid Chelsea

Paperback | October 1, 1997

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This clever book teaches artists the unique skill of drawing perspective for spectacular landscapes, fantastic interiors, and other wildly animated backgrounds to fit comic-strip panels.
Eleanor B. Wunderlich, a well-known botanical illustrator, is a graduate of Parsons School of Design. She has been teaching botanical illustration at the New York Botanical Garden since 1984. Her paintings are now exhibited at Images Gallery in Briarcliff Manor, New York, and published in articles and books.
Title:Perspective! For Comic Book Artists: How To Achieve A Professional Look In Your ArtworkFormat:PaperbackDimensions:176 pages, 10 × 7.06 × 0.53 inPublished:October 1, 1997Publisher:Potter/TenSpeed/Harmony

The following ISBNs are associated with this title:

ISBN - 10:0823005674

ISBN - 13:9780823005673

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Customer Reviews of Perspective! For Comic Book Artists: How To Achieve A Professional Look In Your Artwork

Reviews

Rated 5 out of 5 by from An essential book for aspiring comic book artists Perspective can be a difficult technique to master. A lot of how-to books about drawing comics only devote a few pages to the subject, which can leave beginner artists frustrated when they try applying what little they know and start running into problems. David Chelsea's Perspective! For Comic Book Artists is much more in depth. The book is illustrated in a comic book format, with a cartoon version of the author helping a character named Mugg through the lessons. The playful dialogue and drawings help liven up what can be a dry subject. There are still some aspects of perspective that the book doesn't cover, which is why Chelsea wrote a follow-up titled Extreme Perspective! For Artists.
Date published: 2017-09-06
Rated 5 out of 5 by from It says what it is What I liked about this book was that it treats the subject in a thorough mode but with a lighter touch than, for example, the Vanishing Point. The "student" in this case is a character called Mugg. In body a young man with the head of a cup. The material is treated like a comic book but takes good care to explain most terms or ideas so Mugg can understand it. And of course we do too. The material in this book does not only treat perspective or the angles from which a character or his surroundings are seen, but also of the shape of the characters themselves. How to draw clothing on the basic forms from different angles. The title says it all. It is a how to book for comic-drawing artists, but I found it helpful to use it when composing a scene to which you want to add your own elements but are not quite surte how to fit them in.
Date published: 2011-02-19

From Our Editors

This clever book teaches cartoonists and illustrators how to draw perspective -- a skill unique to cartoon art.Drawing spectacular landscapes, fantastic interiors, and other wildly animated backgrounds for cartoon art demands skill at constructing correct perspective to fit the confines of a comic-strip panel. An acclaimed cartoonist now shares his trade secrets for drawing illusions of depth, vanishing points, and other aspects of convincing perspective. For beginners and working pros looking to improve their skill, these entertaining lessons cover every technique of expressing people, places, and things in perspective, drawn by hand or computer.Readers can learn how to use light and shadow in drawing cartoon perspective; deal with overlapping, diffusion, and convergence; master one-, two-, and three-point perspective; create extra-wide angles suited to a cartoon-panel format; and find shortcuts for suggesting spatial depth.