Polygonal Modeling: Basic And Advanced Techniques: Basic and Advanced Techniques by Mario RussoPolygonal Modeling: Basic And Advanced Techniques: Basic and Advanced Techniques by Mario Russo

Polygonal Modeling: Basic And Advanced Techniques: Basic and Advanced Techniques

byMario Russo

Paperback | October 18, 2005

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Polygonal modeling is the process of creating objects in a 3D environment. It is the foundation for the creation of all 3D graphics and the essential building block of a career in computer graphics. Polygonal Modeling: Basic and Advanced Techniques provides in-depth coverage of polygonal modeling, including practical lessons on topology construction, a focus on the fundamentals of subdivision workflow, and a discussion of the technical aspects of modeling organic and inorganic objects. The book includes illustrated quick start modeling guides to 3ds max and Maya.
Title:Polygonal Modeling: Basic And Advanced Techniques: Basic and Advanced TechniquesFormat:PaperbackDimensions:412 pages, 9 × 6 × 0.8 inPublished:October 18, 2005Publisher:Jones & Bartlett LearningLanguage:English

The following ISBNs are associated with this title:

ISBN - 10:1598220071

ISBN - 13:9781598220070

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Table of Contents

Chapter 1: Polygonal System BasicsChapter 2: Polygon OperationsChapter 3: Polygon SubdivisionChapter 4: visual ReferencesChapter 5: Human Project: Male headChapter 6: Human Project: Male BodyChapter 7: Human Project: Female HeadChapter 8: Human Project: Female BodyChapter 9: Human Project: Anatomy DetailsChapter 10: Ogre HeadChapter 11: Introduction to ZBrushChapter 12: Cartoon ModelingChapter 13: Modeling for GamesAppendix A 3ds Max Polygonal Modeling quick Start GuideAppendix B Maya Polygonal Modeling Quick Start GuideGlossaryBibliographyIndex