Radical Games: Popping the Bubble of 1960s Architecture by Lara SchrijverRadical Games: Popping the Bubble of 1960s Architecture by Lara Schrijver

Radical Games: Popping the Bubble of 1960s Architecture

Text byLara Schrijver

Paperback | June 30, 2010

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Through three radical critiques of Modernist architecture, illustrated by the iconic--and very different--works of the Situationist International, Venturi Scott Brown and Archigram, Radical Games offers new perspectives on the architecture of the 1960s. It illuminates some of the pitfalls of contemporary architectural thought and questions a number of preconceptions that remain with us from the prevalent discourses of the 1960s. Perched on the cusp of Postmodernism and global capitalism, the critiques in this volume demonstrate a perceptive understanding of Modernism, as well as contemporary conditions, such as our increasingly image-saturated society. It is also clear, however, that these radical projects were so entwined with Modernism that the architectural conversation of the 1960s was driven to an impasse, which the contemporary debate has not yet been able to escape.
Title:Radical Games: Popping the Bubble of 1960s ArchitectureFormat:PaperbackDimensions:248 pages, 9.4 × 6.6 × 0.8 inPublished:June 30, 2010Publisher:nai010 publishersLanguage:English

The following ISBNs are associated with this title:

ISBN - 10:9056626787

ISBN - 13:9789056626785

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