Ready Player One: A Novel

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Ready Player One: A Novel

by Ernest Cline

Crown/Archetype | June 5, 2012 | Trade Paperback

Ready Player One: A Novel is rated 4.6667 out of 5 by 12.

In the year 2044, reality is an ugly place. The only time teenage Wade Watts really feels alive is when he's jacked into the virtual utopia known as the OASIS. Wade's devoted his life to studying the puzzles hidden within this world's digital confines—puzzles that are based on their creator's obsession with the pop culture of decades past and that promise massive power and fortune to whoever can unlock them. 
   But when Wade stumbles upon the first clue, he finds himself beset by players willing to kill to take this ultimate prize. The race is on, and if Wade's going to survive, he'll have to win—and confront the real world he's always been so desperate to escape.

Format: Trade Paperback

Dimensions: 400 pages, 7.93 × 5.15 × 0.85 in

Published: June 5, 2012

Publisher: Crown/Archetype

Language: English

The following ISBNs are associated with this title:

ISBN - 10: 0307887448

ISBN - 13: 9780307887443

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Reviews

Rated 5 out of 5 by from Favourite Book I absolutely loved this book. Romance, action, dystopian, sci-fi, conspiracy... Blew my mind!!
Date published: 2015-05-25
Rated 1 out of 5 by from Over hyped book I won't bother condensing the story as you can read the synopsis or another review below that covers it. There have been good things said about this book but I was so disappointed with it. A big draw is that is has... stuff mentioned from the 80s. Which is fine if the story incorporated that time better than simply dropping names. Constantly. I was beyond annoyed at the repeated mention of 80s video games. Music is touched on a tiny bit but it is pretty much just naming off games. Very 80s... The story itself is rudimentary, and the writing is beyond bad. I really don't know how this book has such good reviews. I assume it was people reading it who saw names like JOUST and PAC MAN and feel some kind of connection with those names. If that is the case you would be better off writing those names on a sheet of paper and just reading that. You could skip this book altogether. "The energy blade cut into its metal skin as if it were tofu.." I winced when I was reading some parts of this book it is that bad. Young readers might enjoy this book more than I did. But then I think that defeats the 80s name dropping purpose of the book.
Date published: 2015-04-25
Rated 5 out of 5 by from Cant put it down! Got this book only today and am already almost finished its an amazing book that keeps you immersed in the fantasy of it all.
Date published: 2015-03-17
Rated 5 out of 5 by from A Thrilling Scify/Dystopian Novel "Ready Player One" by Ernest Cline a science fiction/dystopian tale with a large dollop of intrigue is one of the best novels that I've read in 2015. It begins in the chaos of 2044 where Wade Watts spends every wakening moment in the virtual world of OASIS. In a network developed by James Halliday, a deceased videogame designer more at home inside his surreal landscape than in reality, Wade like other lone players -gunters- hunt a dream, an Easter egg worth millions hidden in a complex web of computer-generated puzzles. When he solves the riddle of the "First Gate" Wade is propelled into stardom to find hundreds joining the quest, and hunted by the IOI a ruthless global communications conglomerate and mega Internet service provider who wants him dead. After a murder shatters any stability in Wade's life, he begins a chase for the prize that means formulating a dangerous plan, pooling his resources, and discovering friends and love beyond his virtual existence. Ernest Cline sets the stage for this mesmerizing tale on an earth devastated by climate change, an energy crisis, poverty, hunger and wars. In a world of social and cultural upheaval people spend their days in the OASIS, a cheap, safe and legal stimulation system designed by James Halliday. Although it's claimed to be non-addictive people like Wade escape their troubles, heartache and anxiety within the virtual landscape, existing alone and isolated from reality. As this unique and imaginative plot opens the reader is swept away to the world of Wade Watts (aka Parsival) who goes to school on the planet Lupus in the OASIS environment, dreaming about Halliday's prize as he obsessively studies everything he can about the 80's and a pop culture that the designer loved and used as the basis for his puzzle design. With high-powered action as Wade and his friends race through a gauntlet of adventures before the "Sixers" employees of Innovative Online Industries (IOI) can destroy their avatars the author builds suspense and intensity. Even though the mood of the plot often swings between the excitement and competitive fervour of the quest, the violence of an online war and the hopelessness of a thwarted romance, the elements of friendship, unconditional acceptance and love permeate the pages of this captivating story. In this page turner the author has created complex, realistic and unforgettable characters like Wade Watts who lives with a malnourished, harpy after the death of his parents. Fleeing the abuse of her boyfriend he hides in the "stacks" losing himself in his obsession with James Halliday and a hunt for the "ultimate prize". Wade's a shy, aloof eighteen year old; a highly intelligent, clever geek and formidable gamer who discovers love and friendship can extend into the real world. Art3mis a skilled competitor masks her insecurity and lack of self-esteem in the real world behind the cocky adeptness and resourcefulness of her avatar. As her relationship with Parsival grows stronger, her uncertainty amplifies preferring to meet him in competition rather than on a more personal level. Of the other characters that add their brand of passion, energy and drama to the story; Aech Parsival's best friend is enigmatic and elusive; Shoto the young Japanese avatar, inventive and loyal; Ogden Morrow a shrewd and insightful businessman; and James Halliday,the socially inept,reclusive but eccentric genius. But it's the cold hearted, calculating, power-hunger of Nolan Sorrento and the IOI that lend a chill to the story. I loved "Ready Player One" which came highly recommended by friends. An apocalyptic story with a twist and characters who are damaged but brilliant, I will not only suggest it to others but will look for other novels by Ernest Cline.
Date published: 2015-03-13
Rated 5 out of 5 by from For teens and till 90+.Excellent book. You cannot stop reading until you finished For teens+.Excellent book. You cannot stop reading until you finished. Interesting idea. A mix of reality and video game world.
Date published: 2015-02-16
Rated 5 out of 5 by from this is Atari and Acid wash jeans good Keeps you going, and going I couldn't put it down, A unique story and wonderfully written
Date published: 2014-07-18
Rated 5 out of 5 by from The 80's called and want you to buy this book! If you like the 80's, video games, movies or in anyway are a geek YOU MUST BUY THIS BOOK! Great book! I could not put it down. Please for the sake of humanity you have to read it.
Date published: 2014-05-15
Rated 5 out of 5 by from Favourite I read this book about a month ago. I enjoyed it so much that I just had to buy it. I absolutely loved that the book revolved around the virtual world and 80's pop culture. I also liked the authors writing style. I've told friends about the book who all agree it is on their list of favourites as well.
Date published: 2014-02-01
Rated 5 out of 5 by from Perfect for gamers & children of the 80`s The Good Stuff The first page had me hooked in and I knew this book was going to be absolutely a perfect fit for me As a child of the 80's - the references were bang on and made me laugh and reminiscence about a time when there was no stress and my biggest worry was how I could make Mike Tinker love me (he never did the poor guy, but than again I would have bored the heck out of him - but I still would have liked to kiss him just once) The story is perfect for geeks who lived through the 80's and quite frankly even for gamers who weren't even born then USA today nailed it with the description "Willy Wonka meets The Matrix" Rush's 2112 is a key plot point - Rush was also very much part of my life during the 80's. My brother was a HUGE Rush fan and often forced me to listen to them. Ended up learning to love them and have become a huge fan myself Quotes from Ghostbusters & Airplane used in everyday conversation Recommended reading for those trying to find the keys included Scalzi, Adams, Gaiman, King and Bradbury - how can you not love this book even if you are only a fan of one of the authors listed (and I am a fan of all of those gifted writers -- yes King is a gifted author - he just needs an editor that will reign him in) Fast paced and funny with a lot of twists and turns that will keep you guessing Likeable characters, I dare you not to love Wade and Aech I couldn't imagine Og as played by anybody other than Jeff Bridges I will be selling this one at work -- well as long as I know the customer would appreciate it. There is nothing more satisfying than putting the right book in the right hands Halliday had excellent taste in books, movies and tv shows - almost all mentioned were some of my favorites of all time (and yes I too loved Ladyhawke) Sector Eleven was called the Whedonverse - yes I did squee when I read that (also mentions the ship is a cross between a Firefly class ship and was named Kaylee) After Jenn told me about the audio edition being read by Wil Wheaton, I downloaded it the next day The Not So Good Stuff As a mom I was a little disturbed by the lack of connection between people and the fact that they are ok with living with very little human touch. I understand that in the world the characters lived in, this was safe. But I was disturbed with how our world is now, that this kind of future could come into being. I love my social media, but I would much rather be sitting down in a room with people I care about communicating with them without technology. And definitely some wine - you cannot appreciate that online Some of the computer game references totally lost on me - but hey I am not a true nerd ; ) Favorite Quotes/Passages "The once-great country into which I'd been born now resembled its former self in name only. It didn't matter who was in charge. Those people were rearranging deck chairs on the Titanic and everyone knew it." "It was also time to elect the President and VP of the OASIS User Council, but it was a no brainer. Like most gunters, I voted to reelect Cory Doctorow and Will Wheton (again). There were no term limits, and those two geezers had been doing a kick butt (edited because of language) job of protecting user rights for over a decade." "When I reached the bar, I ordered a Pan-Galactic Gargle Blaster from the female Klingon bartender and downed half of it."
Date published: 2013-11-05
Rated 5 out of 5 by from Most Entertaining Book I've read in Years! A MUST READ WOW, where do I begin with this book. Action, humour, romance, drama and great, great story. Though this is a Science fiction book, I really think it could appeal to so many different people. Any one who loves the '80s will love this book automatically. Where William Gibson revolutionized science fiction with the Cyber-Punk of Neuromancer, Ernest Cline has taken it one step further with this 'Virtual Reality' adventure. It's essentially a futuristic scavenger hunt but the story is smart, with good twists and a pace that's fun and keeps you wanting to read on. I can't say enough about how good this book is compared to other books I've read this year. You simply have to read it to know how good it is! 5 STARS for sure
Date published: 2013-04-13
Rated 5 out of 5 by from Loved it! I was in a Chapters store a few weeks ago where they have a shelf of employees' favourites, including a review by the employee on their favourite book. The review for Ready Player One stood out and as I was reading the back cover, an employee came up and said how great the book was and that he'd written the review for it. He said it was the only time he's ever finished a book and immediately turned it over to start again. After reading RPO, I can say that I was very tempted to do the same thing! What a great read! It started off a bit slow (for the first 30-50 pages) and I wasn't sure I was going to love it, but it suddenly picked up a lot. It was fast-paced with lots of great 80s references. Ready Player One is set in 2045, a time when people spend the majority of their days in a very realistic computer game called the OASIS. When the creator of the OASIS dies, he leaves a hint to a quest to find an egg. The first person to find the egg wins $640 billion, his entire empire. RPO follows Wade (or Parzival, as his avatar is known) on his quest to find the egg. Some parts are funny, some parts are sad and some are suspenseful. If you're a fan of dystopian novels as I am (or even if you aren't), I really recommend this book! It's a great, fun read. I can't wait for Ernest Cline to put out another book!
Date published: 2012-08-01
Rated 5 out of 5 by from Great fun! Movie buffs, video game aficionados and anyone nostalgic for the 80s will get a kick out of Ernest Cline's debut novel Ready Player One. Its 2044 and the world has turned into a terribly depressing place, the recession never ended and the energy crisis has all but depleted Earth's resources. To escape, almost the entire population "plugs in" to a fully immersible virtual reality called the OASIS. The world shops, goes to school and interacts with each other through avatars amidst thousands of planets.When the story opens the OASIS's inventor has just died and has offered up his multi-billion dollar inheritance and a controlling share of the game to the first gamer who can find the Easter Egg hidden within the vast universe with the help of three clues. The only problem is the inventor was an 80s pop culture buff and all his clues revolve around the 80s. Critics have described Ready Player One as a "nerdgasm" and "crypto nerd fantastia" and many have listed it on their respective Best Books of 2011 lists. Styled like a traditional quest adventure story with chases, escapes, murder, intrigue and a DeLorean spaceship, there is plenty to keep you addicted to the plot. Reminiscent of the Matrix with a dash of King Arthur, this fast-paced ride is pure fun
Date published: 2012-07-01

– More About This Product –

Ready Player One: A Novel

Ready Player One: A Novel

by Ernest Cline

Format: Trade Paperback

Dimensions: 400 pages, 7.93 × 5.15 × 0.85 in

Published: June 5, 2012

Publisher: Crown/Archetype

Language: English

The following ISBNs are associated with this title:

ISBN - 10: 0307887448

ISBN - 13: 9780307887443

About the Book

At once wildly original and stuffed with irresistible nostalgia, a spectacularly genre-busting, ambitious, and charming debut that is part quest, part love story, and part virtual space opera set in a universe where spell-slinging mages battle giant Japanese robots and flying DeLoreans.

Read from the Book

0001I was jolted awake by the sound of gunfire in one of the neighboring stacks. The shots were followed by a few minutes of muffled shouting and screaming, then silence.Gunfire wasn’t uncommon in the stacks, but it still shook me up. I knew I probably wouldn’t be able to fall back asleep, so I decided to kill the remaining hours until dawn by brushing up on a few coin-op classics. Galaga, Defender, Asteroids. These games were outdated digital dinosaurs that had become museum pieces long before I was born. But I was a gunter, so I didn’t think of them as quaint low-res antiques. To me, they were hallowed artifacts. Pillars of the pantheon. When I played the classics, I did so with a determined sort of reverence.I was curled up in an old sleeping bag in the corner of the trailer’s tiny laundry room, wedged into the gap between the wall and the dryer. I wasn’t welcome in my aunt’s room across the hall, which was fine by me. I preferred to crash in the laundry room anyway. It was warm, it afforded me a limited amount of privacy, and the wireless reception wasn’t too bad. And, as an added bonus, the room smelled like liquid detergent and fabric softener. The rest of the trailer reeked of cat piss and abject poverty.Most of the time I slept in my hideout. But the temperature had dropped below zero the past few nights, and as much as I hated staying at my aunt’s place, it still beat freezing to death.A total of fifteen people lived in my aunt’s trailer. She slept in the smallest of
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From the Publisher

In the year 2044, reality is an ugly place. The only time teenage Wade Watts really feels alive is when he's jacked into the virtual utopia known as the OASIS. Wade's devoted his life to studying the puzzles hidden within this world's digital confines—puzzles that are based on their creator's obsession with the pop culture of decades past and that promise massive power and fortune to whoever can unlock them. 
   But when Wade stumbles upon the first clue, he finds himself beset by players willing to kill to take this ultimate prize. The race is on, and if Wade's going to survive, he'll have to win—and confront the real world he's always been so desperate to escape.

About the Author

ERNEST CLINE has worked as a short-order cook, fish gutter, plasma donor, elitist video store clerk, and tech support drone.  His primary occupation, however, has always been geeking out, and he eventually threw aside those other promising career paths to express his love of pop culture fulltime as a spoken word artist and screenwriter. His 2009 film Fanboys, much to his surprise, became a cult phenomenon.  These days Ernie lives in Austin, Texas with his wife, their daughter, and a large collection of classic video games.  READY PLAYER ONE is his first novel.

Editorial Reviews

A NEW YORK TIMES BESTSELLER“The science-fiction writer John Scalzi has aptly referred to READY PLAYER ONE as a 'nerdgasm' [and] there can be no better one-word description of this ardent fantasy artifact about fantasy culture…But Mr. Cline is able to incorporate his favorite toys and games into a perfectly accessible narrative.” —Janet Maslin, The New York Times “Triggers memories and emotions embedded in the psyche of a generation...[Cline crafts] a fresh and imaginative world from our old toy box, and finds significance in there among the collectibles.” —Entertainment Weekly“A most excellent ride…the conceit is a smart one, and we happily root for [the heroes] on their quest…fully satisfying.” —Boston Globe“Enchanting…Willy Wonka meets the Matrix. This novel undoubtedly qualifies Cline as the hottest geek on the planet right now. [But] you don't have to be a geek to get it.” —USA Today  “An addictive read...part intergalactic scavenger hunt, part romance and all heart.” —CNN.com“An action-packed, highly entertaining, nostalgic thrill ride through the past combined with the danger and excitement of a not-too-distant future. It marries the fantastical world of Harry Potter with a touch of Orson Scott Card—where fantasy is reality, geeks are cool, and the possibilities are endless.” —New York Journal of Books“Ridiculously fun and large-hearted, and you don't have to remember the Reagan administration to love it…[Cline] takes a far-out premise and engages the reader instantly…Y
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Bookclub Guide

US

1. The OASIS becomes a part of daily life for users around the globe. What virtual realms (Google, Facebook, iCloud) do you depend on? What is at stake in the war against IOI, the internet service provider that wants to overturn Halliday’s affordable, open-source approach? Is it dangerous to mix profit and dependence on technology? 

2. Explore the question of identity raised in the novel. What do the characters’ avatars tell us about their desires and their insecurities? In reality, does our physical appearance give false clues about who we really are? How does Parzival, transformed into a celebrity gunter, become Wade’s true self? 

3. With a narrator who vividly captures the human experience, Ready Player One delivers a world that is easy for us to imagine. In the novel, what was at the root of the grim downturn for Earth’s inhabitants? Could your community start looking like the stacks by the year 2044? 

4. How does love affect Wade’s rational mind? Would you have given Art3mis the tip about playing on the left side to defeat the lich (page 99, chapter ten)? Did you predict that she would turn out to be a friend or a foe?

5. How does public school in the OASIS compare to your experience in school? Has author Ernest Cline created a solution to classroom overcrowding, student apathy, and school violence?

6. In his Columbus bunker, Wade puts on so many pounds that he can no longer fit comfortably in his haptic chair. How would you fare in his weight-loss program, described in chapter nineteen, featuring a simulation gym, coaching from Max, and a lockout system that restricts his diet and forces him to exercise? 

7. Wade’s OASIS pass phrase is revealed on page 199, at the end of chapter nineteen: “No one in the world ever gets what they want and that is beautiful.” What does this philosophy mean to him at that point in his life? 

8. How is the novel shaped by the 1980s backdrop, featuring John Hughes films, suburban shows like Family Ties, a techno-beat soundtrack, and of course, a slew of early video games? Did Halliday grow up in a utopia? 

9. Discuss Bryce Lynch’s financial situation, rigged so that Wade could infiltrate IOI. When does Wade become willing to “die trying”? How did you react to the image of debtors being forced into indentured servitude?

10. Wade doesn’t depend on religion to make moral decisions or overcome life-threatening challenges. What does the novel say about humanity’s relationship to religion? What sort of god is Halliday, creator of the OASIS universe?

11. Despite their introverted nature, the book’s characters thrive on friendship. Discuss the level of trust enjoyed by Halliday and Og, and among Wade, Aech, Art3mis, Daito, and Shoto. How is true power achieved in Ready Player One?

12. In the closing scenes, Halliday’s reward proves to be greater than mere wealth. What is Halliday’s ultimate prize? How did the rules of Halliday’s game help him determine the type of player who would likely win? 

13. In his quest for the three keys, Wade is required to inhabit many imaginary worlds, including movies, video games, and a simulation of Halliday’s childhood home. Which of these virtual realities appealed to you the most? What sort of virtual reality is provided by a novel?