Registration And Recognition In Images And Videos by Roberto CipollaRegistration And Recognition In Images And Videos by Roberto Cipolla

Registration And Recognition In Images And Videos

byRoberto CipollaEditorSebastiano Battiato, Giovanni Maria Farinella

Paperback | August 23, 2016

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Computer vision is the science and technology of making machines that see. It is concerned with the theory, design and implementation of algorithms that can automatically process visual data to recognize objects, track and recover their shape and spatial layout.

The International Computer Vision Summer School - ICVSS was established in 2007 to provide both an objective and clear overview and an in-depth analysis of the state-of-the-art research in Computer Vision. The courses are delivered by world renowned experts in the field, from both academia and industry and cover both theoretical and practical aspects of real Computer Vision problems. The school is organized every year by University of Cambridge (Computer Vision and Robotics Group) and University of Catania (Image Processing Lab). Different topics are covered each year.

This edited volume contains a selection of articles covering some of the talks and tutorials held during the last editions of the school. The chapters provide an in-depth overview of challenging areas with key references to the existing literature.

Title:Registration And Recognition In Images And VideosFormat:PaperbackDimensions:283 pages, 23.5 × 15.5 × 0.17 inPublished:August 23, 2016Publisher:Springer NatureLanguage:English

The following ISBNs are associated with this title:

ISBN - 10:3662521830

ISBN - 13:9783662521830

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Table of Contents

The Visual Field: Simultaneous Order in Immediate Visual Awareness.- A Primer for Colour Computer Vision Descriptor learning for omnidirectional image matching.- Visual Correspondence, the Lambert-Ambient Shape Space and the Systematic Design of Feature Descriptors.-

Classemes: a Compact Image Descriptor for Efficient Novel-Class Recognition and Search.- The Enhanced Flock of Trackers Registration and Segmentation in Medical Imaging.- Clustering Games About 3D Faces Socially-driven Computer Vision for Group Behavior Analysis .-Mobile Computational Photography with FCam.