Schaum's Outline of Computer Graphics 2/E by Zhigang Xiang

Schaum's Outline of Computer Graphics 2/E

byZhigang Xiang, Roy A. Plastock

Paperback | September 29, 2000

not yet rated|write a review

Pricing and Purchase Info

$29.45 online 
$37.95 list price save 22%
Earn 147 plum® points

In stock online

Ships free on orders over $25

Not available in stores


Scores of examples and problems allow students to hone their skills.Clear explanations of fundamental tasks facilitate students’ understanding of important concepts.New! Chapters on shading models, shadow, and texture—including the Phong illumination model—explain the latest techniques and tools for achieving photorealism in computer graphics.

About The Author

Zhigang Xiang (Rego Park, NY) is Associate Professor of Computer Science at Queens College and at the Graduate School and University Center of the City University of New York.
Computer Graphics: Theory and Practice with OpenGL
Computer Graphics: Theory and Practice with OpenGL

by Zhigang Xiang


In stock online

Not available in stores

Details & Specs

Title:Schaum's Outline of Computer Graphics 2/EFormat:PaperbackDimensions:347 pages, 10.5 × 8 × 0.8 inPublished:September 29, 2000Publisher:McGraw-Hill EducationLanguage:English

The following ISBNs are associated with this title:

ISBN - 10:0071357815

ISBN - 13:9780071357814

Look for similar items by category:

Customer Reviews of Schaum's Outline of Computer Graphics 2/E


Extra Content

Table of Contents


Image Represenation.

Scan Conversion.

Two-Dimensional Transformations.

Two-Dimensional Viewing and Clipping.

Three-Dimensional Transformations.

Mathematics of Projection.

Three-Dimensional viewing and Clipping.

Geometric Represenation.

Hidden Surfaces.

Color and Shading Models.

Ray Tracing.

Mathematics for Two-Dimensional Computer Graphics.

Mathematics for Three-Dimensional Computer Graphics.