Shoujo Basics: Christopher Hart's Draw Manga Now! by Christopher HartShoujo Basics: Christopher Hart's Draw Manga Now! by Christopher Hart

Shoujo Basics: Christopher Hart's Draw Manga Now!

byChristopher Hart

Paperback | June 18, 2013

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Focusing on the most popular style of manga, Shoujo Basics teaches readers how to draw all the trademark characteristics of shoujo characters; from lessons on glimmering eyes, flowing hair, and dramatic expressions to more basic elements such as the body, face, and poses, this book covers everything readers need to go from shoujo fans to shoujo artists. After an introduction to these elements, readers will have a chance to follow along Hart's in-depth step-by-steps, and will even be invited to draw on their own, right in the book's pages.
CHRISTOPHER HART is the world's bestselling author of drawing and cartooning books. His books have sold more than 7.4 million copies and have been translated into 20 languages. Renowned for up-to-the-minute content and easy-to-follow steps, all of Hart's books have become staples for a new generation of aspiring artists and professiona...
Title:Shoujo Basics: Christopher Hart's Draw Manga Now!Format:PaperbackDimensions:64 pages, 9 × 7.4 × 0.3 inPublished:June 18, 2013Publisher:Potter/TenSpeed/HarmonyLanguage:English

The following ISBNs are associated with this title:

ISBN - 10:0385345453

ISBN - 13:9780385345453

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Customer Reviews of Shoujo Basics: Christopher Hart's Draw Manga Now!

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Read from the Book

The human body was built to move. Therefore, you’ve got to find a way to make your figures move in whatever pose they’re in. But how do you do that? You’ve probably heard of the line of action. It’s a long line sketched in at the rough stage of the drawing to emphasize the fluidity of the pose. The line of the spine serves the same purpose.             Whichever way the spine is curving or bending is the same way the body generally moves. So use the line of the spine (indicated in red in the drawings here) to indicate this flow of action. When you sketch the line of the spine in your rough drawings, try to make it curve, and you’ll avoid making a stiff drawing.