Six Wakes by Mur LaffertySix Wakes by Mur Lafferty

Six Wakes

byMur Lafferty

Paperback | January 31, 2017

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On a space ship far from earth, someone is murdering the crew. And the crew's newly awakened clones will have to find their killer--before he strikes again!
Maria Arena awakens in a cloning vat streaked with drying blood. She has no memory of how she died. This is new; before, when she had awakened as a new clone, her first memory was of how she died. Maria's vat is one of seven, each one holding the clone of a crew member of the starshipDormire, each clone waiting for its previous incarnation to die so it can awaken. And Maria isn't the only one to die recently...

Unlock the bold new science fiction thriller that Corey Doctorow call Mur's "breakout book"!
Mur Lafferty is a writer, podcast producer, gamer, runner, and geek. She is the host of the podcast I Should Be Writing and the co-host of Ditch Diggers. She is the winner of the 2013 John W. Campbell Award for Best New Writer. She is addicted to computer games, Zombies, Run!, and Star Wars LEGO. She lives in Durham, NC with her husban...
Title:Six WakesFormat:PaperbackDimensions:400 pages, 8.25 × 5.5 × 1 inPublished:January 31, 2017Publisher:OrbitLanguage:English

The following ISBNs are associated with this title:

ISBN - 10:0316389684

ISBN - 13:9780316389686

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Rated 4 out of 5 by from Fun! Not what I expected at all, psychological thriller in space, in a sort of locked room (or spaceship). Not revolutionary, but enjoyable, with some reflexions on cloning and identity.
Date published: 2018-01-08
Rated 4 out of 5 by from Wow, there is a lot going on in Six Wakes! A crew of six wakes up as clones and realize that they've all been killed off. A seriously action-packed sci-fi mystery that looks at the implications of cloning, immortality, and humanity. I love when characters are forced to team up under strange circumstances, with little to no reason to trust one another. The mystery kept me guessing and didn't see the end coming. My only issue is that it dragged some in the middle and I thought I was getting through the story much faster than I actually was.
Date published: 2017-08-10
Rated 4 out of 5 by from Uncomplicated Fun The characters are, for the most part, interesting and well-written. There are one or two I found inconsistent and underdeveloped, but it's not too much of a distraction. Fitting all the backstories together and trying to relate them to the main plot mystery was a lot of fun as well. The sci-fi elements are neither original nor all that complex (I found them rather videogame-y) but they serve the purpose for this story. Overall, a solid read.
Date published: 2017-04-22
Rated 3 out of 5 by from Decent Not great, but not bad. The plot was interesting but the characters were the worst.
Date published: 2017-04-16
Rated 4 out of 5 by from What a story! An excellent addition to any library.
Date published: 2017-04-13
Rated 3 out of 5 by from Not bad A locked room mystery in spaaaaace. Not bad, the characters didn't act like centuries-old people and a lot of the banter was cringe-worthy.
Date published: 2017-03-18
Rated 5 out of 5 by from Loved This! Great book! Really interesting ideas and technology implemented in this book. Was expecting a straightforward space story but got a psychological thriller to do with identity and memory and what makes us who we are, all that mixed with a whodunnit as well. Also loved the unconventional ending which leaves a little door for maybe a sequel? One can hope! Highly recommend!
Date published: 2017-03-15
Rated 5 out of 5 by from Compelling Space Mystery Pros: fantastic mystery, suspenseful, interesting technology, diverse characters / Cons: a few continuity errors / You’re introduced to all six characters, plus their AI, all at once, so it’s impressive how Lafferty keeps their voices unique and their personalities distinct. You jump around to everyone’s POV, so this is important. / The story unfolds mostly linearly, with important historical background flashbacks as needed to forward the plot, learn more about the characters, and keep you guessing about what happened. I was impressed by how intricate the various stories were and how they eventually pulled together. The pacing is great, propelling you towards the ending. / I was also impressed by the treatment of Joanna’s character. She was born with withered legs and uses a wheelchair and 2 prosthetic legs in the book. Her choice to retain this disability comes up in the book, and is handled well. / The technology and world-building were a lot of fun. There’s a series of codicils governing the creation of clones, riots, anti-cloning sentiment, the generation ship, AI, mind hacking, and more. / I did notice two minor continuity errors, one where a character got up twice to program food, and another where two characters suddenly shift from talking in the theatre to talking in one of their rooms. Hiro got a little annoying at times, but even the characters in the book complained about that./ It’s a fast paced book that kept me guessing and glued to the pages. Highly recommended.
Date published: 2017-02-28

Editorial Reviews

"Six Wakes is engrossing and thoroughly satisfying, and Lafferty succeeds at both laying down a mystery and creating a stand-alone sci-fi novel."-Sword & Spaceships (Book Riot)