The Game Inventor's Guidebook: How to Invent and Sell Board Games, Card Games, Role-Playing Games, & Everything in Between! by Brian TinsmanThe Game Inventor's Guidebook: How to Invent and Sell Board Games, Card Games, Role-Playing Games, & Everything in Between! by Brian Tinsman

The Game Inventor's Guidebook: How to Invent and Sell Board Games, Card Games, Role-Playing Games…

byBrian Tinsman

Paperback | November 1, 2008

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about

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Brian Tinsman has more than nine years of professional analog and video game design experience with over 30 published titles and total sales of over $100 million. He has won a Mensa Select award and been nominated for multiple Origins Awards. Armed with his BA from UC Berkeley and MBA from University of Seattle, he worked for Hasbro fo...
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Title:The Game Inventor's Guidebook: How to Invent and Sell Board Games, Card Games, Role-Playing Games…Format:PaperbackDimensions:263 pages, 8.96 × 6.12 × 0.68 inPublished:November 1, 2008Publisher:Morgan James PublishingLanguage:English

The following ISBNs are associated with this title:

ISBN - 10:1600374476

ISBN - 13:9781600374470

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Reviews

Rated 4 out of 5 by from Good introduction from industry insider Glad I bought this but I had hoped for some more practical advice about how to build a prototype (mocking up components, etc). I do recommend it as an introductory read to board and card game design if you want to learn about some strategies for marketing and presenting your game ideas.
Date published: 2011-01-26