The Great Interactive Dream Machine by Richard Peck

The Great Interactive Dream Machine

byRichard Peck

Paperback | November 1, 1998

not yet rated|write a review

Pricing and Purchase Info

$8.65

Earn 43 plum® points

In stock online

Ships free on orders over $25

Not available in stores

about

Josh Lewis' best friend, Aaron Zimmer, has turned his computer into a wish-granting machine. It ought to be every techno-addict's dream, but there are a few bugs in the system. Nobody knows when the computer will interactivate next--and it doesn't just grant Josh and Aaron's wishes. In fact, Aaron's mom's poodle seems to eb doing some of the wishing, too. When a mysterious spy called The Watcher starts monitoring their every move in cyberspace, the real trouble begins in this compelling story from Newbery medal-winning author Richard Peck.

"A guaranteed fun, faced-paced adventure."--School Library Journal

About The Author

Richard Peck has written more than thirty novels, and in the process has become one of the country’s most highly respected writers for children. In fact The Washington Post called him “America’s best living author for young adults.” A versatile writer, he is beloved by middle-graders as well as young adults for his historical and conte...
The Best Man
The Best Man

by Richard Peck

$22.99

In stock online

Available in stores

A Long Way From Chicago (puffin Modern Classics)
A Long Way From Chicago (puffin Modern Classics)

by Richard Peck

$10.00$10.50

In stock online

Not available in stores

A Year Down Yonder
A Year Down Yonder

by Richard Peck

$10.24$10.99

In stock online

Available in stores

Shop this author

Details & Specs

Title:The Great Interactive Dream MachineFormat:PaperbackDimensions:160 pages, 7.78 × 5.07 × 0.42 inPublished:November 1, 1998Publisher:Penguin Young Readers GroupLanguage:English

The following ISBNs are associated with this title:

ISBN - 10:014038264X

ISBN - 13:9780140382648

Appropriate for ages: 13 - 17

Customer Reviews of The Great Interactive Dream Machine

Reviews

Extra Content

From Our Editors

Josh Lewis's best friend, Aaron Zimmer, has turned his computer into a wish-granting machine. Unfortunately, there are a few bugs in the system. Nobody knows when the computer will interactivate next! When a mysterious spy called The Watcher starts monitoring the boys' every move in cyberspace, the trouble begins..