The Principles Of Object-oriented Javascript by Nicholas C. ZakasThe Principles Of Object-oriented Javascript by Nicholas C. Zakas

The Principles Of Object-oriented Javascript

byNicholas C. Zakas

Paperback | February 14, 2014

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If you've used a more traditional object-oriented language, such as C++ or Java, JavaScript probably doesn't seem object-oriented at all. It has no concept of classes, and you don't even need to define any objects in order to write code. But don't be fooled—JavaScript is an incredibly powerful and expressive object-oriented language that puts many design decisions right into your hands.

In The Principles of Object-Oriented JavaScript, Nicholas C. Zakas thoroughly explores JavaScript's object-oriented nature, revealing the language's unique implementation of inheritance and other key characteristics. You'll learn:
–The difference between primitive and reference values
–What makes JavaScript functions so unique
–The various ways to create objects
–How to define your own constructors
–How to work with and understand prototypes
–Inheritance patterns for types and objects

The Principles of Object-Oriented JavaScript will leave even experienced developers with a deeper understanding of JavaScript. Unlock the secrets behind how objects work in JavaScript so you can write clearer, more flexible, and more efficient code.
Nicholas C. Zakas is a software engineer at Box and is known for writing on and speaking about the latest in JavaScript best practices. He honed his experience during his five years at Yahoo!, where he was principal front­end engineer for the Yahoo! home page. He is the author of several books, including Maintainable JavaScript (O’Reil...
Title:The Principles Of Object-oriented JavascriptFormat:PaperbackDimensions:120 pages, 9.25 × 7 × 0.32 inPublished:February 14, 2014Publisher:No Starch PressLanguage:English

The following ISBNs are associated with this title:

ISBN - 10:1593275404

ISBN - 13:9781593275402

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Table of Contents

Foreword by Cody Lindley
Chapter 1: Primitive and Reference Types
Chapter 2: Functions
Chapter 3: Understanding Objects
Chapter 4: Constructors and Prototypes
Chapter 5: Inheritance
Chapter 6: Object Patterns