The Rule Of Thoughts (the Mortality Doctrine, Book Two)

Hardcover | August 26, 2014

byJames Dashner

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Reality just became a virtual nightmare in The Rule of Thoughts from MAZE RUNNER author James Dashner, the sequel to The Eye of Minds and the second book in the edge-of-your-seat MORTALITY DOCTRINE series.
 
   Michael thought he understood the VirtNet, but the truth he discovered is more terrifying than anyone at VirtNet Security could have anticipated.
   The cyber terrorist Kaine isn’t human. It’s a Tangent, a computer program that has become sentient. And Michael just completed the first step in turning Kaine’s master plan, the Mortality Doctrine, into a reality. The Mortality Doctrine will populate Earth entirely with human bodies harboring Tangent minds. The VNS would like to pretend the world is perfectly safe, but Michael and his friends know that the takeover has already begun. And if they don’t stop Kaine soon, it will be game over for humanity.
   From the author who brought you the #1 New York Times bestselling MAZE RUNNER series and two #1 movies—The Maze Runner and The Scorch Trials—comes an electrifying adventure that takes you into a world of hyperadvanced technology, cyber terrorists, and gaming beyond your wildest dreams . . . and your worst nightmares.
 
Praise for the Mortality Doctrine Series:
 
“Dashner takes full advantage of the Matrix-esque potential for asking ‘what is real.’” —io9.com
 
“Set in a world taken over by virtual reality gaming, the series perfectly capture[s] Dashner’s hallmarks for inventiveness, teen dialogue and an ability to add twists and turns like no other author.” —MTV.com
 
“A brilliant, visceral, gamified mash-up of The Matrix and Inception, guaranteed to thrill even the non-gaming crowd.” —Christian Science Monitor

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From the Publisher

Reality just became a virtual nightmare in The Rule of Thoughts from MAZE RUNNER author James Dashner, the sequel to The Eye of Minds and the second book in the edge-of-your-seat MORTALITY DOCTRINE series.     Michael thought he understood the VirtNet, but the truth he discovered is more terrifying than anyone at VirtNet Security could...

James Dashner is the author of the #1 New York Times bestselling Maze Runner series: The Maze Runner, The Scorch Trials, The Death Cure, The Kill Order and The Fever Code, as well as the bestselling Mortality Doctrine series: The Eye of Minds, The Rule of Thoughts, and The Game of Lives. Dashner was born and raised in Georgia, but no...

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Format:HardcoverDimensions:336 pages, 8.5 × 5.9 × 1.14 inPublished:August 26, 2014Publisher:Random House Children's BooksLanguage:English

The following ISBNs are associated with this title:

ISBN - 10:0385741413

ISBN - 13:9780385741415

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Praise for the Mortality Doctrine Series:“Dashner takes full advantage of the Matrix-esque potential for asking ‘what is real.’” —io9.com   “Set in a world taken over by virtual reality gaming, the series perfectly capture[s] Dashner’s hallmarks for inventiveness, teen dialogue and an ability to add twists and turns like no other author.” —MTV.com   “A brilliant, visceral, gamified mash-up of The Matrix and Inception, guaranteed to thrill even the non-gaming crowd.” —Christian Science Monitor "An exhilarating adventure story with touches of Anthony Horowitz’s Alex Rider books and Orson Scott Card’s Ender’s Game."-Booklist.com “More realistic and addictive than any video game—The Eye of Minds sucked me in from the very first page. The Girl with the Dragon Tattoo meets The Matrix in a vividly rendered world of gamers, hackers, and cyber-terrorists. I can’t wait to read the next book in the series!”—Kami Garcia, #1 New York Times bestselling coauthor of Beautiful Creatures and author of Unbreakable   “A gripping page-turner, Dashner’s latest is sure to please.”—BookPage  "Dashner's descriptions are screenplay-ready...This book will satisfy the author’s fans...[and readers] in search of an adrenaline rush."-School Library Journal“Full of action [and] a rather surprising twist that will leave you flipping pages.”—fanboynation.com “High on concept, this is an intriguing read for the digital generation.”—Kirkus Reviews"Dashner once again creates a dystopian world in which nothing is what it seems."-VOYA A Junior Library Guild SelectionA YALSA Teens Top Ten Pick