The Stuff Of Bits: An Essay On The Materialities Of Information

Hardcover | May 5, 2017

byPaul Dourish

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Virtual entities that populate our digital experience, like e-books, virtual worlds, and online stores, are backed by the large-scale physical infrastructures of server farms, fiber optic cables, power plants, and microwave links. But another domain of material constraints also shapes digital living: the digital representations sketched on whiteboards, encoded into software, stored in databases, loaded into computer memory, and transmitted on networks. These digital representations encode aspects of our everyday world and make them available for digital processing. The limits and capacities of those representations carry significant consequences for digital society. In The Stuff of Bits, Paul Dourish examines the specific materialities that certain digital objects exhibit. He presents four case studies: emulation, the creation of a "virtual" computer inside another; digital spreadsheets and their role in organizational practice; relational databases and the issue of "the databaseable"; and the evolution of digital networking and the representational entailments of network protocols. These case studies demonstrate how a materialist account can offer an entry point to broader concerns -- questions of power, policy, and polity in the realm of the digital.

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Virtual entities that populate our digital experience, like e-books, virtual worlds, and online stores, are backed by the large-scale physical infrastructures of server farms, fiber optic cables, power plants, and microwave links. But another domain of material constraints also shapes digital living: the digital representations sketche...

Format:HardcoverDimensions:264 pages, 9 × 6 × 0.62 inPublished:May 5, 2017Publisher:The MIT PressLanguage:English

The following ISBNs are associated with this title:

ISBN - 10:0262036207

ISBN - 13:9780262036207

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The Stuff of Bits weaves together insights from computer science and social science to explode the myth that information is inherently virtual. It reveals how digital representations are always tangibly instantiated and analyzes the difference this materiality makes to how people act and interact. This reframing of the nature and impact of digital representations will inspire both designers and social scientists who care about the impact of technology.