Virtual, Augmented And Mixed Reality: 8th International Conference, Vamr 2016, Held As Part Of Hci International 2016, Toronto, Canada, J by Stephanie LackeyVirtual, Augmented And Mixed Reality: 8th International Conference, Vamr 2016, Held As Part Of Hci International 2016, Toronto, Canada, J by Stephanie Lackey

Virtual, Augmented And Mixed Reality: 8th International Conference, Vamr 2016, Held As Part Of Hci…

byStephanie LackeyEditorRandall Shumaker

Paperback | June 19, 2016

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This volume constitutes the refereed proceedings of the 8th International Conference on HCI in Virtual, Augmented and Mixed Reality, VAMR 2016, held as part of the 18th International Conference on Human-Computer Interaction, HCII 2016, which took place in Toronto, Canada, in July 2016.
HCII 2016 received a total of 4354 submissions, of which 1287 papers were accepted for publication after a careful reviewing process.
The 70 papers presented in this volume are organized in topical sections named: Usability, User Experience and Design in VAMR, Perception, Cognition, Psychology and Behaviour in VAMR, Multimodal Interaction in VAMR, Novel Devices and Technologies in VAMR, VAMR Applications in Aviation, Space and the Military, Medicine, Health and Well-Being Applications of VAMR, VAMR in Industry, Design and Engineering, Novel Virtual Environments.

Title:Virtual, Augmented And Mixed Reality: 8th International Conference, Vamr 2016, Held As Part Of Hci…Format:PaperbackDimensions:749 pages, 23.5 × 15.5 × 0.17 inPublished:June 19, 2016Publisher:Springer-Verlag/Sci-Tech/TradeLanguage:English

The following ISBNs are associated with this title:

ISBN - 10:3319399063

ISBN - 13:9783319399065

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Table of Contents

Usability, User Experience and Design in VAMR, Perception, Cognition.- Psychology and Behaviour in VAMR.-  Multimodal Interaction in VAMR, Novel Devices and Technologies in VAMR.- VAMR Applications in Aviation, Space and the Military.- Medicine, Health and Well-Being Applications of VAMR.- VAMR in Industry, Design and Engineering, Novel Virtual Environments.