Win32 System Programming, Second Edition focuses exclusively on non-GUI Windows system programming, helping experienced system programmers make the most of Win32 fast -- whether they're migrating UNIX applications, building new server-side software, or addressing other difficult technical challenges. This new edition is fully updated to reflect Windows 2000, with valuable new coverage of network programming, threading, synchronization, the forthcoming Win64 migration, and other issues critical to high-end enterprise development. Each chapter ends with a detailed example that shows how its techniques are used in real-world systems, as well as hands-on exercises. Expert system programmer Johnson Hart assumes developers are familiar with "generic concepts" by now, and focuses instead on the specific issues they will face in maximizing the performance and reliability of their high-end Win32 server and system applications. For all developers who need to develop reliable, high-performance Win32 applications fast -- especially those familiar with UNIX, VMS, MVS, or other high-end operating systems.