A Playful Production Process: For Game Designers (and Everyone)
byRichard LemarchandForeword byAmy Hennig


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Hardcover
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How to achieve a happier and healthier game design process by connecting the creative aspects of game design with techniques for effective project management.
This book teaches game designers, aspiring game developers, and game design students how to take a digital game project from start to finish—from conceptualizing and designing to building, playtesting, and iterating—while avoiding the uncontrolled overwork known among developers as “crunch.” Written by a legendary game designer, A Playful Production Process outlines a process that connects the creative aspects of game design with proven techniques for effective project management. The book outlines four project phases—ideation, preproduction, full production, and post-production—that give designers and developers the milestones they need to advance from the first glimmerings of an idea to a finished game.
This book teaches game designers, aspiring game developers, and game design students how to take a digital game project from start to finish—from conceptualizing and designing to building, playtesting, and iterating—while avoiding the uncontrolled overwork known among developers as “crunch.” Written by a legendary game designer, A Playful Production Process outlines a process that connects the creative aspects of game design with proven techniques for effective project management. The book outlines four project phases—ideation, preproduction, full production, and post-production—that give designers and developers the milestones they need to advance from the first glimmerings of an idea to a finished game.
Title:A Playful Production Process: For Game Designers (and Everyone)
Format:Hardcover
Product dimensions:408 pages, 10.25 X 7.25 X 1.18 in
Shipping dimensions:408 pages, 10.25 X 7.25 X 1.18 in
Published:October 12, 2021
Publisher:MIT Press
Language:English
Appropriate for ages:All ages
ISBN - 13:9780262045513