Maya 8.0 Character Modeling by Gary OliverioMaya 8.0 Character Modeling by Gary Oliverio

Maya 8.0 Character Modeling

byGary Oliverio

Paperback | February 14, 2006

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Maya 8 Character Modeling takes a unique approach to modeling as it breaks down character creation using an easy-to-follow formula that makes the learning process less daunting. The author presents an overview of modeling basics and then shows how to block out the body, shape body parts, add details, and create joints and controls using Maya 8. By the time youve finished the book, youll have created a figure that is textured, rigged, and ready to be animated.
Title:Maya 8.0 Character ModelingFormat:PaperbackDimensions:491 pages, 8.75 × 6.35 × 0.68 inPublished:February 14, 2006Publisher:Jones & Bartlett LearningLanguage:English

The following ISBNs are associated with this title:

ISBN - 10:1598220209

ISBN - 13:9781598220209

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Table of Contents

IntroductionChapter 1: What Am I Getting Myself Into?Chapter 2: Words of WisdomChapter 3: A Modeling PrimerChapter 4: Beginning the Modeling ProcessChapter 5: Building the HeadChapter 6: Creating the EarChapter 7: What Beautiful eyes You HaveChapter 8: Open WideChapter 9: Fleshing Out the bodyChapter 10: Hands and FeetChapter 11: Fine-Tuning the ModelChapter 12: UVs and TexturesChapter 13: Character RiggingChapter 14: The Weighting Is the Hardest PartFinal ThoughtsIndex